Mac OS X
Dietrich Epp
depp at zdome.net
Sun May 21 01:53:20 EDT 2006
I'd like to try to clean up the Mac OS X code. These are the first
issues that came to mind, in order.
- Quake 3 no longer searches its own directory for data.
- Error messages only go to the console.
- Widescreen displays' native resolutions are not supported.
- The graphics are simply broken.
Are there other Mac OS X coders? Might I step on someone's toes if I
start submitting patches? Here's how I would clean up Mac OS X support:
- I would create a code/macosx directory with an Xcode project.
- I would ditch SDL. Honestly, it breaks user interface expectations
on Mac OS X.
- I would make the code much like Quake and Quake II from http://
fruitz-of-dojo.de/. Those ports really behave the way you'd expect a
Mac OS X game to behave.
Unfortunately, I don't know how much time I'll be able to spend on
this, and I'm kind of flaky.
--Dietrich
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