[quake3] third win64 patch

Zachary J. Slater zakk at timedoctor.org
Fri Mar 24 22:29:03 EST 2006


James Lacey wrote:
> Here is my third Win64 patch against revision 670 of the repository
> (which should be the latest as of this email). I did not include the
> MSVC 8 project files since that balloons the patch. I also had to make
> my own 64-bit import library for OpenAL. I can send those along if
> anyone wants. Again, the only known issue I have is that if you
> compile with mingw32, the game crashes on startup. Since mingw32
> doesn't output an .pdb files, I can't use Windows JIT debugging and I
> haven't had any success attaching to it with the mingw32 version of
> gdb. Any help there is appreciated.
> 
> Also, I am assuming that we are going with the .dmg for Mac OS X since
> that seemed to be the concensus. I will hold off on doing the .pkg
> installer until someone expresses interest in it.
> 
> James

Woah no, the dmg doesn't work right, is what I was saying.
It is a temporary thing, there is no consensus, this is a zakkocracy.

-- 
- Zachary J. Slater
zakk at timedoctor.org
zacharyslater at gmail.com



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