[quake3] Re: Mac OS X

Zachary J. Slater zakk at timedoctor.org
Wed Mar 22 21:42:23 EST 2006


Thilo Schulz wrote:
> On Thursday 23 March 2006 00:46, Zachary J. Slater wrote:
>> Jedi Knight 2 isn't a "mod" since it has engine changes, it won't work
>> unless someone reverse engineers those changes to produce a similar
>> thing. Even then it probably couldn't be compatible with the JK2 servers
>> /clients.
> 
> As a matter of fact, I do have a *working* patch for EliteForce available 
> here: http://thilo.kickchat.com/efport-progress/
> 
> At the moment, almost full Multiplayer compatibility exists to the old server 
> protocol, as well.
> The patch should apply cleanly against the latest icculus.org revision.

This is incredibly awesome.
-- 
- Zachary J. Slater
zakk at timedoctor.org
zacharyslater at gmail.com



More information about the quake3 mailing list