[quake3] Rendering nothing

Michel Dänzer michel at daenzer.net
Fri Mar 10 12:45:49 EST 2006


On Fri, 2006-03-10 at 10:04 -0700, Neil Toronto wrote:
> Michel Dänzer wrote:
> 
> >On Fri, 2006-03-10 at 01:59 -0700, Neil Toronto wrote:
> >  
> >>After poking around, I discovered that it only renders properly after 
> >>having ONCE been told to render a scene smaller or larger than the 
> >>screen size.
> >
> >Does glViewport() ever get called before that?
> >
> Oooh, thanks for the pointer. I traced it to the call to glScissor in 
> tr_backend.c. Here's my new hack (I removed the one from cg_draw.c):

[...]

> I tried a bunch of permutations of this (not scissoring, etc.), but they 
> didn't work.

If you think this is a driver bug, please report it at
http://bugs.freedesktop.org, product 'Mesa', component
'Drivers/DRI/i915'. Thanks.


-- 
Earthling Michel Dänzer      |     Debian (powerpc), X and DRI developer
Libre software enthusiast    |   http://svcs.affero.net/rm.php?r=daenzer



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