[quake3] Rendering nothing

Neil Toronto ntoronto at cs.byu.edu
Thu Mar 9 14:26:02 EST 2006


Alrighty, it was the garbage graphics card. *sigh* I'll try software 
rendering.

Still, I'd like to see this working even on the laptop.

Neil

Neil Toronto wrote:

> Sorry if this has been talked about before - but as far as I can tell, 
> there's no mailing list archive to search. (If there is one, I'd love 
> to see it.)
>
> System: Ubuntu Linux (Breezy), Intel garbage laptop card, Celery 
> processor.
>
> I've downloaded the latest source. It compiles and runs just fine, but 
> it has a teensy problem. It doesn't render anything - not even the 
> console. There are two ways I've found to get it to do so:
>
> - Pressing K_ESCAPE or MOUSE2 when the UI game has full control (not 
> during the opening cinematic or in the in-game menu overlay). This 
> pops the menu off the stack and reinitializes it. I haven't got a clue 
> why this should work the *second* time but not the first.
> - Loading a map from the command line (with +devmap) while running a 
> debug build sometimes works. Again, clueless.
>
> One thing it *does* do properly is this:
>
> qglClearColor(1, 0, 0.5, 1);
> qglClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
>
> when r_clear is 1. That's it, though.
>
> Any help would be much appreciated.
>
> Thanks,
> Neil
>




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