Rendering nothing
Neil Toronto
ntoronto at cs.byu.edu
Thu Mar 9 05:14:24 EST 2006
Sorry if this has been talked about before - but as far as I can tell,
there's no mailing list archive to search. (If there is one, I'd love to
see it.)
System: Ubuntu Linux (Breezy), Intel garbage laptop card, Celery processor.
I've downloaded the latest source. It compiles and runs just fine, but
it has a teensy problem. It doesn't render anything - not even the
console. There are two ways I've found to get it to do so:
- Pressing K_ESCAPE or MOUSE2 when the UI game has full control (not
during the opening cinematic or in the in-game menu overlay). This pops
the menu off the stack and reinitializes it. I haven't got a clue why
this should work the *second* time but not the first.
- Loading a map from the command line (with +devmap) while running a
debug build sometimes works. Again, clueless.
One thing it *does* do properly is this:
qglClearColor(1, 0, 0.5, 1);
qglClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
when r_clear is 1. That's it, though.
Any help would be much appreciated.
Thanks,
Neil
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