Final release of ioquake3 powered Elite Force

Thilo Schulz arny at ats.s.bawue.de
Mon Jun 19 11:45:21 EDT 2006


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Hello,

As some of you are aware, I have modified the Quake3 codebase from icculus.org
(http://www.icculus.org/quake3) and adapted it to run Star Trek Voyager:
Elite Force Holomatch (Single player mode is not supported).
There is full network compatibility between old and new clients/servers.

For remembering, project page is at:
http://thilo.kickchat.com/efport-progress/

Source code (in the form of patches), screenies, builds etc is all available

Windows 32 bit:
http://thilo.kickchat.com/efport-progress/bin/win32/io_eliteforce-1.34_win32.zip

Linux 32 bit:
http://thilo.kickchat.com/efport-progress/bin/linux-i386/io_eliteforce-1.34_i386.tar.bz2

Linux 64 bit:
http://thilo.kickchat.com/efport-progress/bin/linux-x86_64/io_eliteforce-1.34_x86_64.tar.bz2

Have fun with this :)

- -- 
Thilo Schulz
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