[quake3] Mac OS X Universal Binary (2nd try)

Daniel Lord daniellord at mac.com
Thu Jun 8 00:25:46 EDT 2006


On Jun 7, 2006, at 19:36, Tony J. White wrote:

>
> My last attempt apperantly did not work on intel.  I put a new  
> build up.
>
> http://tjw.org/ioquake3-ub/
>
> I'm interested to know if this works on:
> 1) intel macs
> 2) OS X 10.2
> 3) OS X 10.3
>
> -Tony

Here is the, unfortunate, result of my attempt on my 2Ghz Macbook Pro.
I should add I have _never_ successfully run icculus Quake3 for more  
than a 30 second before a crash so perhaps my Macbook Pro is not a  
goo test fixture.


[daniello at mercury.local]$ ./ioquake3-svn801.app/Contents/MacOS/ 
ioquake3.ub +set r_fullscreen 0
ioQ3 1.34-rc1 macosx-i386 Jun  7 2006
----- FS_Startup -----
Current search path:
/Users/daniello/Library/Application Support/Quake3/baseq3/pak8.pk3 (9  
files)
/Users/daniello/Library/Application Support/Quake3/baseq3/pak7.pk3 (4  
files)
/Users/daniello/Library/Application Support/Quake3/baseq3/pak6.pk3  
(64 files)
/Users/daniello/Library/Application Support/Quake3/baseq3/pak5.pk3 (7  
files)
/Users/daniello/Library/Application Support/Quake3/baseq3/pak4.pk3  
(272 files)
/Users/daniello/Library/Application Support/Quake3/baseq3/pak3.pk3 (4  
files)
/Users/daniello/Library/Application Support/Quake3/baseq3/pak2.pk3  
(148 files)
/Users/daniello/Library/Application Support/Quake3/baseq3/pak1.pk3  
(26 files)
/Users/daniello/Library/Application Support/Quake3/baseq3/PAK0.PK3  
(3539 files)
/Users/daniello/Library/Application Support/Quake3/baseq3
.//baseq3/z-hodq3dm1.pk3 (3 files)
.//baseq3/wep-skullauncher.pk3 (82 files)
.//baseq3/ts_dm5tmp.pk3 (27 files)
.//baseq3/TeamTemple_q3a.pk3 (177 files)
.//baseq3/storm3tourney5.pk3 (36 files)
.//baseq3/saiko_tourney1a.PK3 (29 files)
.//baseq3/rsptn_CTF01.pk3 (45 files)
.//baseq3/redq3dm7.pk3 (45 files)
.//baseq3/QIsland.pk3 (44 files)
.//baseq3/q3_harley_bot.pk3 (14 files)
.//baseq3/q3wpak4.pk3 (562 files)
.//baseq3/q3wpak3.pk3 (447 files)
.//baseq3/q3wpak2.pk3 (195 files)
.//baseq3/q3wpak1.pk3 (396 files)
.//baseq3/q3wpak0.pk3 (287 files)
.//baseq3/q3pinball.pk3 (61 files)
.//baseq3/q3d13ctf9.pk3 (10 files)
.//baseq3/psidm7.pk3 (60 files)
.//baseq3/polo3ctf1.pk3 (69 files)
.//baseq3/pak8.pk3 (9 files)
.//baseq3/pak7.pk3 (4 files)
.//baseq3/pak6.pk3 (64 files)
.//baseq3/pak5.pk3 (7 files)
.//baseq3/pak4.pk3 (272 files)
.//baseq3/pak3.pk3 (4 files)
.//baseq3/pak2.pk3 (148 files)
.//baseq3/pak1.pk3 (26 files)
.//baseq3/PAK0.PK3 (3539 files)
.//baseq3/nedmaj.pk3 (16 files)
.//baseq3/mjkq3adm3.pk3 (5 files)
.//baseq3/meatpak_two.pk3 (230 files)
.//baseq3/meatpak.pk3 (174 files)
.//baseq3/md3_Hellchick.pk3 (40 files)
.//baseq3/Md3_GrimDemon.pk3 (120 files)
.//baseq3/md3_fang.pk3 (155 files)
.//baseq3/md3-vadr.pk3 (52 files)
.//baseq3/md3-Sonic.pk3 (102 files)
.//baseq3/md3-harley.pk3 (53 files)
.//baseq3/md3-eva01.pk3 (57 files)
.//baseq3/md3-dk2_reaper.pk3 (46 files)
.//baseq3/md3-dangergirl.pk3 (90 files)
.//baseq3/md3-batman.pk3 (43 files)
.//baseq3/md3-alien.pk3 (107 files)
.//baseq3/md3-aeon_flux.pk3 (76 files)
.//baseq3/map_cpm11.pk3 (15 files)
.//baseq3/map-qfraggel3.pk3 (145 files)
.//baseq3/map-lzctf1v2.pk3 (48 files)
.//baseq3/map-estatica-cardigan-nomusic.pk3 (75 files)
.//baseq3/map-eg_ctf1.pk3 (20 files)
.//baseq3/lun3dm1.pk3 (27 files)
.//baseq3/lsdm1_rspeed.pk3 (8 files)
.//baseq3/lsdm1.pk3 (97 files)
.//baseq3/lae3dm3.pk3 (48 files)
.//baseq3/ktsdm3v2.pk3 (111 files)
.//baseq3/jof3dm1.pk3 (186 files)
.//baseq3/htourney1.pk3 (9 files)
.//baseq3/hodq3dm1.pk3 (9 files)
.//baseq3/deadmeat.pk3 (164 files)
.//baseq3/chronic.pk3 (260 files)
.//baseq3/chiropteraDM.pk3 (87 files)
.//baseq3/bumboklaat.pk3 (192 files)
.//baseq3/bot_eva01.pk3 (8 files)
.//baseq3/bots-aeon_flux.pk3 (5 files)
.//baseq3/bot-vadr.pk3 (6 files)
.//baseq3/bot-reaper_bot.pk3 (10 files)
.//baseq3/bot-lakerbot.pk3 (25 files)
.//baseq3/bot-Grimdemon.pk3 (6 files)
.//baseq3/Bal3dm3.pk3 (67 files)
.//baseq3/alien_bot.pk3 (40 files)
.//baseq3
./ioquake3-svn801.app/Contents/MacOS/baseq3

----------------------
13769 files in pk3 files
execing default.cfg
execing q3config.cfg
execing autoexec.cfg
execing u_config/binds.cfg
execing u_config/scripts.cfg
execing u_config/weapons.cfg
execing u_config/ManusDei.cfg
Hunk_Clear: reset the hunk ok
----- Client Initialization -----
logfile opened on Wed Jun  7 21:23:11 2006

----- Initializing Renderer ----
-------------------------------
QKEY found.
----- Client Initialization Complete -----
----- R_Init -----

------- Input Initialization -------
Joystick is not active.
------------------------------------
...loading /System/Library/Frameworks/OpenGL.framework/Libraries/ 
libGL.dylib:
Calling SDL_Init(SDL_INIT_VIDEO)...
SDL_Init(SDL_INIT_VIDEO) passed.
Initializing OpenGL display
...setting mode 3: 640 480
Using 8/8/8 Color bits, 24 depth, 8 stencil display.
GL_RENDERER: ATI Radeon X1600 OpenGL Engine
Initializing OpenGL extensions
...GL_S3_s3tc not found
...using GL_EXT_texture_env_add
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...ignoring GL_EXT_texture_filter_anisotropic
Trying SMP acceleration...
^3ERROR: SMP support was disabled at compile time
...failed.

GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Radeon X1600 OpenGL Engine
GL_VERSION: 1.5 ATI-1.4.26
GL_EXTENSIONS: GL_ARB_transpose_matrix GL_ARB_vertex_program  
GL_ARB_vertex_blend GL_ARB_window_pos GL_ARB_shader_objects  
GL_ARB_vertex_shader GL_EXT_multi_draw_arrays GL_EXT_clip_volume_hint  
GL_EXT_rescale_normal GL_EXT_draw_range_elements GL_EXT_fog_coord  
GL_APPLE_client_storage GL_APPLE_specular_vector  
GL_APPLE_transform_hint GL_APPLE_packed_pixels GL_APPLE_fence  
GL_APPLE_vertex_array_object GL_APPLE_vertex_program_evaluators  
GL_APPLE_element_array GL_APPLE_flush_render GL_NV_texgen_reflection  
GL_NV_light_max_exponent GL_IBM_rasterpos_clip  
GL_SGIS_generate_mipmap GL_ARB_shading_language_100 GL_ARB_imaging  
GL_ARB_point_parameters GL_ARB_texture_env_crossbar  
GL_ARB_texture_border_clamp GL_ARB_multitexture  
GL_ARB_texture_env_add GL_ARB_texture_cube_map  
GL_ARB_texture_env_dot3 GL_ARB_multisample GL_ARB_texture_env_combine  
GL_ARB_texture_compression GL_ARB_texture_mirrored_repeat  
GL_ARB_shadow GL_ARB_depth_texture GL_ARB_shadow_ambient  
GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_occlusion_query  
GL_ARB_point_sprite GL_ARB_vertex_buffer_object  
GL_ARB_pixel_buffer_object GL_EXT_compiled_vertex_array  
GL_EXT_framebuffer_object GL_EXT_texture_rectangle  
GL_ARB_texture_rectangle GL_EXT_texture_env_add GL_EXT_blend_color  
GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_texture_lod_bias  
GL_EXT_abgr GL_EXT_bgra GL_EXT_stencil_wrap  
GL_EXT_texture_filter_anisotropic GL_EXT_separate_specular_color  
GL_EXT_secondary_color GL_EXT_blend_func_separate GL_EXT_shadow_funcs  
GL_EXT_texture_compression_s3tc GL_EXT_texture_compression_dxt1  
GL_EXT_blend_equation_separate GL_EXT_texture_mirror_clamp  
GL_APPLE_ycbcr_422 GL_APPLE_vertex_array_range GL_APPLE_texture_range  
GL_APPLE_float_pixels GL_ATI_texture_float GL_APPLE_pixel_buffer  
GL_NV_blend_square GL_NV_fog_distance GL_ATI_texture_mirror_once  
GL_ATI_text_fragment_shader GL_ATI_blend_equation_separate  
GL_ATI_blend_weighted_minmax GL_ATI_texture_env_combine3  
GL_ATI_separate_stencil GL_ATI_texture_compression_3dc  
GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGI_color_matrix
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 8

PIXELFORMAT: color(24-bits) Z(24-bit) stencil(8-bits)
MODE: 3, 640 x 480 windowed hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU:
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
Initializing Shaders
...loading 'scripts/lightningnew.shader'
...loading 'scripts/explode1.shader'
...loading 'scripts/gfx.shader'
...loading 'scripts/tim.shader'
...loading 'scripts/base.shader'
...loading 'scripts/base_button.shader'
...loading 'scripts/base_floor.shader'
...loading 'scripts/base_light.shader'
...loading 'scripts/base_object.shader'
...loading 'scripts/base_support.shader'
...loading 'scripts/base_trim.shader'
...loading 'scripts/base_wall.shader'
...loading 'scripts/common.shader'
...loading 'scripts/ctf.shader'
...loading 'scripts/eerie.shader'
...loading 'scripts/gothic_block.shader'
...loading 'scripts/gothic_floor.shader'
...loading 'scripts/gothic_light.shader'
...loading 'scripts/gothic_trim.shader'
...loading 'scripts/gothic_wall.shader'
...loading 'scripts/hell.shader'
...loading 'scripts/liquid.shader'
...loading 'scripts/menu.shader'
...loading 'scripts/models.shader'
...loading 'scripts/organics.shader'
...loading 'scripts/sfx.shader'
...loading 'scripts/shrine.shader'
...loading 'scripts/skin.shader'
...loading 'scripts/sky.shader'
...loading 'scripts/test.shader'
...loading 'scripts/rocketl.shader'
...loading 'scripts/slamp.shader'
...loading 'scripts/evil4.shader'
...loading 'scripts/eoctf_w.shader'
...loading 'scripts/eoctf.shader'
...loading 'scripts/egyptsoc.shader'
...loading 'scripts/cardigan_skies.shader'
...loading 'scripts/egypt.shader'
...loading 'scripts/ktsdm3.shader'
...loading 'scripts/s3t5_tp.shader'
...loading 'scripts/storm3tourney5.shader'
...loading 'scripts/saiko_tourney1a.shader'
...loading 'scripts/rsptn_ctf01.shader'
...loading 'scripts/redq3dm7.shader'
...loading 'scripts/island.shader'
...loading 'scripts/bloodstone.shader'
...loading 'scripts/bubctf1.shader'
...loading 'scripts/elglight2.shader'
...loading 'scripts/geit3ctf2.shader'
...loading 'scripts/graveyard.shader'
...loading 'scripts/griffin.shader'
...loading 'scripts/impaled_skel.shader'
...loading 'scripts/nkd_taspawn.shader'
...loading 'scripts/oak.shader'
...loading 'scripts/scanctf2.shader'
...loading 'scripts/scanctf2_e8.shader'
...loading 'scripts/scanctf3.shader'
...loading 'scripts/scanctf4.shader'
...loading 'scripts/scandm1ctf.shader'
...loading 'scripts/scanterra.shader'
...loading 'scripts/sock_techlig1.shader'
...loading 'scripts/stb.shader'
...loading 'scripts/casey2.shader'
...loading 'scripts/bastir.shader'
...loading 'scripts/casey.shader'
...loading 'scripts/ctf_q3w.shader'
...loading 'scripts/ctf_unified.shader'
...loading 'scripts/q3w5.shader'
...loading 'scripts/q3w7.shader'
...loading 'scripts/classic2_0.shader'
...loading 'scripts/japanc_q3w.shader'
...loading 'scripts/mrcteleb.shader'
...loading 'scripts/mrcteler.shader'
...loading 'scripts/multiplant.shader'
...loading 'scripts/q3wcp10.shader'
...loading 'scripts/q3wcp11.shader'
...loading 'scripts/q3wcp12.shader'
...loading 'scripts/q3wcp13.shader'
...loading 'scripts/q3wcp14.shader'
...loading 'scripts/q3wcp15.shader'
...loading 'scripts/q3wcp16.shader'
...loading 'scripts/q3wcp2.shader'
...loading 'scripts/q3wcp3.shader'
...loading 'scripts/q3wcp9.shader'
...loading 'scripts/q3wxs2.shader'
...loading 'scripts/q3wcp1.shader'
...loading 'scripts/q3wcp4.shader'
...loading 'scripts/q3wcp6.shader'
...loading 'scripts/q3wcp5.shader'
...loading 'scripts/q3wxs1.shader'
...loading 'scripts/zmatrix.shader'
...loading 'scripts/zstarfieldmoving.shader'
...loading 'scripts/zteleporters1.shader'
...loading 'scripts/zq3pinball.shader'
...loading 'scripts/zanihumorcafe.shader'
...loading 'scripts/zanisig.shader'
...loading 'scripts/glassnfog.shader'
...loading 'scripts/q3d13ctf.shader'
...loading 'scripts/q3d13ctf9-levelshot.shader'
...loading 'scripts/psidm7.shader'
...loading 'scripts/polo3ctf1.shader'
...loading 'scripts/meat_lights.shader'
...loading 'scripts/meat_objects.shader'
...loading 'scripts/meat_pads.shader'
...loading 'scripts/meat_sfx.shader'
...loading 'scripts/meat_sky.shader'
...loading 'scripts/meat_stylized.shader'
...loading 'scripts/meat_tags.shader'
...loading 'scripts/hellchick.shader'
...loading 'scripts/grimdemon.shader'
...loading 'scripts/fang.shader'
...loading 'scripts/vadr.shader'
...loading 'scripts/sonic.shader'
...loading 'scripts/harley.shader'
...loading 'scripts/eva-01.shader'
...loading 'scripts/dk2_reaper.shader'
...loading 'scripts/dangergirl.shader'
...loading 'scripts/alien-theta.shader'
...loading 'scripts/alien-aliencyborg.shader'
...loading 'scripts/alien.shader'
...loading 'scripts/aeon_flux.shader'
...loading 'scripts/d3xf2.shader'
...loading 'scripts/qfraggel3.shader'
...loading 'scripts/lzctf1.shader'
...loading 'scripts/mexicano_models.shader'
...loading 'scripts/mexicano.shader'
...loading 'scripts/eg_ctf_edit.shader'
...loading 'scripts/lun3dm1.shader'
...loading 'scripts/lsdm1.shader'
...loading 'scripts/fire_part.shader'
...loading 'scripts/mrcleantex_2.shader'
...loading 'scripts/wallportal_ls.shader'
...loading 'scripts/lae3dm3.shader'
...loading 'scripts/jofliquids.shader'
...loading 'scripts/jofmultiplant.shader'
...loading 'scripts/jofnateleaf.shader'
...loading 'scripts/jofpalms.shader'
...loading 'scripts/tech1soc.shader'
...loading 'scripts/terrademoq3.shader'
...loading 'scripts/hodq3dm1.shader'
...loading 'scripts/deadmeat_lights.shader'
...loading 'scripts/deadmeat_liquid.shader'
...loading 'scripts/deadmeat_metal.shader'
...loading 'scripts/deadmeat_objects.shader'
...loading 'scripts/deadmeat_pads.shader'
...loading 'scripts/deadmeat_sky.shader'
...loading 'scripts/deadmeat_tags.shader'
...loading 'scripts/chronic_lights.shader'
...loading 'scripts/chronic_metal.shader'
...loading 'scripts/chronic_models.shader'
...loading 'scripts/chronic_sfx.shader'
...loading 'scripts/chronic_signs.shader'
...loading 'scripts/chiropteradm.shader'
...loading 'scripts/cn_trees.shader'
...loading 'scripts/el_jumppad.shader'
...loading 'scripts/flame.shader'
...loading 'scripts/kfteleport.shader'
...loading 'scripts/mapmdl-ts-torch01.shader'
...loading 'scripts/telestecki.shader'
...loading 'scripts/vogt.shader'
...loading 'scripts/zeus.shader'
...loading 'scripts/bal3meat.shader'
...loading 'scripts/satellite.shader'
----- finished R_Init -----
------ Initializing Sound ------
Allocated 96 sources.
OpenAL info:
   Vendor:     Any
   Version:    OpenAL 1.2
   Renderer:   Software
   Extensions:
Sound intialization successful.
--------------------------------
Loading vm file vm/ui.qvm...
Received signal 10, exiting...
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------



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