[quake3] MP3 decoder and a few bugs fixed

Thilo Schulz arny at ats.s.bawue.de
Tue Feb 28 15:32:00 EST 2006


On Tuesday 28 February 2006 20:06, Tim Stowell wrote:
> Thanks for the tips. So are the files you mentioned (tr_animation.c,
> tr_surface.c, etc.) the current Icculus files or are you referring to the
> EF source code files there?

A quick look into the Quake3 source files would have revealed their presence 
=)

-- 
Thilo Schulz
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