[quake3] Software/hardware rendering on Fedora

Sven Beukenex debeuk at gmail.com
Mon Feb 13 16:26:50 EST 2006


On 2/13/06, James Lacey <jamlacey at gmail.com> wrote:
>
> Have you installed the NVIDIA kernel module and GLX library? You also need
> to configure DRI in your X server's configuration file. Here is a link for
> NVIDIA's readme on how to set things up:
> http://download.nvidia.com/XFree86/Linux-x86/1.0-8178/README/index.html



That should be
ftp://download.nvidia.com/XFree86/Linux-x86/1.0-8178/README/index.html


James
>
> -----Original Message-----
> From: Ted Pawlicki [mailto:pawlicki at cs.rochester.edu]
> Sent: Monday, February 13, 2006 10:48 AM
> To: quake3 at icculus.org
> Subject: [quake3] Software/hardware rendering on Fedora
>
>
>         I've built Q3 on fedora, and it runs - but only with "software"
> rendering (I have to include the command line option for software
> rendering). This makes performance rather choppy. Can anyone tell me
> what I need to run hardware rendering? Do I need a different library or
> a whole new graphics card? (I've currently got a Nvidia GeForce FX5200 -
> not top of the line, but respectable in its day).
>
> Thanks,
>
> Ted
> pawlicki at cs.rochester.edu
>
>
>
>
Working great with accelerated opengl on Fedora core 4 x86_64 here FWIW
(with the nvidia driver installed).
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