On Sun, 2006-02-12 at 21:19 -0700, James Lacey wrote: > Here is my first Win64 Quake 3 patch. A couple of notes: <snip> > 4. I am using DirectSound instead of OpenAL (I don't think there is an > x64 OpenAL library). What's keeping you from compiling OpenAL on x64? Aaron Gyes