first win64 patch

James Lacey jamlacey at gmail.com
Sun Feb 12 23:19:20 EST 2006


Here is my first Win64 Quake 3 patch. A couple of notes:

1. The patch is for VC++ 2005 (v8.0). (The new VC++ Express should
work too but I am using VS 2005 Pro.)
2. I haven't worked on Team Arena yet. So the only configurations that
will work are: Debug|Win32, Release|Win32, Debug|x64, Release|x64. My
next patch will include Team Arena support.
3. I am using the interpreted VM for x64.
4. I am using DirectSound instead of OpenAL (I don't think there is an
x64 OpenAL library).
5. The code builds with Mingw32 but it crashes on startup. This will
sound really noobish but I haven't ever used Mingw32 before and I am
having a hard time attached GDB to see what the problem is.

I played a couple of maps with both the x86 and x64 release builds and
everything seemed to work great. YMMV.

James
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