[quake3] Quake III on IPv6 and Mac OS X

JF Tremblay jean-francois.tremblay at hexago.com
Thu Feb 2 09:06:38 EST 2006


--On Thursday, February 02, 2006 12:50 AM +0100 Erik Auerswald 
<auerswal at unix-ag.uni-kl.de> wrote:

> Hi,
>
> On Wed, Feb 01, 2006 at 11:37:36PM +0100, Bruno Kleinert wrote:
>> On Wed, 1 Feb 2006 23:16:42 +0100 (CET), fgfg fdg
>> <mp18nemo at yahoo.fr> wrote:
>>
>> > to port Quake III on IPv6 on MAC OS X and we don't
>> > know how to manage it. Can someone help us?
>>
>> there's a patch around the net for patching ipv6 support into
>> ioquake3. i'm sorry i know only of its existent but not where to
>> find it. but it exists! :)
>
> See the bugzilla entry #2355:
> https://bugzilla.icculus.org/show_bug.cgi?id=2355
>
> Erik

There's also a project page here:
<http://www.hexago.com/index.php?pgID=52>

The public server is offline for now, we're working on putting it back 
online, but that won't happen before a couple of weeks.

Concerning the patch, the first version was provided by Lubos Dolezel 
and I added on that. IPv6 multicast support isn't working properly (on 
Windows at least) but unicast should be fine. It compiles on Windows 
and Linux, but I haven't tried it on OS X yet. Let me know how it does.

Jean-Francois Tremblay
jean-francois.tremblay at hexago.com
------------------------------------------------
Freenet6 - Free IPv6 connectivity in 3 steps
<http://www.hexago.com/index.php?pgID=step1>
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