[quake3] removing jpeglib from svn

K. Spoon kell at spoonix.com
Fri Oct 7 03:20:40 EDT 2005


On Fri, Oct 07, 2005 at 12:16:37PM +1000, Jamie Wilkinson wrote:
> Also worth mentioning: the code has a SaveJPG function and support functions
> including jpeg_start_compress, and jpeg_write_scanlines, which seem to be
> the only reason for needing the define of JPEG_INTERNALS at the top.  Does
> quake3 actually need to write jpegs?

It might not be necessary, but it could be handy.  I don't know much
about q3, but from my experience with ET, being able to save screenshots
in jpeg is nice for movie makers as it removes a step from the process
of creating an avi (not to mention the fact that a jpeg takes up less
space than a targa, hence more time to record that trickjump in slow-mo :).

Also, one of the features of punkbuster's server side stuff was the
ability to take a screenshot when it detected a violation.  SaveJPG
might come in handy if some intrepid soul attempts to provide a PB
replacement at some point in the future.

Doesn't matter to me either way, just tossing out some reasons to keep
it around as long as it's not misbehaving.  :)

-- 
K. Spoon <kell at spoonix.com>



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