small fix to compile with nvidia gl headers
Tim Angus
tim at ngus.net
Thu Oct 6 11:13:29 EDT 2005
On Thu, 6 Oct 2005 12:02:29 +0200 (MEST) DER.FABE at gmx.net wrote:
> This patch allows compilation with both nvidia and
> mesa gl headers.
>
> bugzilla:
> https://bugzilla.icculus.org/show_bug.cgi?id=2407
I'm not sure I understand this patch. Both my nvidia (latest version
AFAIK) and mesa headers include glext.h from GL.h anyway. Could you
explain why you need this with your configuration?
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