[quake3] OS X Fun

Zachary J. Slater zakk at timedoctor.org
Tue Nov 29 02:27:47 EST 2005


After replacing the quake 3 binary in the bundle and adding a little  
bit of SDL, I got it running.
However, at 1600x1200 it doesn't display properly at all (Green main  
menu, random lines, etc). At any lower resolution it seems to run fine.

However that /might/ be related to the fact that it is running on a  
powerbook outputting to DVI to
a separate monitor, which worked in the older (ioQ3) binary. So I  
would suppose SDL is doing
something wrong.

The model bug is there in the modern build on mac/linux it seems.

The water/health bubble thing is still there.

The cursor being displayed on the screen is not

OpenAL is rendering the sound fine.



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