[quake3] Re: weird sound

Eugeny N Dzhurinsky eugenydzh at jdevelop.com
Wed Nov 23 07:50:57 EST 2005


On Wed, Nov 23, 2005 at 12:46:14PM +0000, Tim Angus wrote:
> On Wed, 23 Nov 2005 14:36:38 +0200 Eugeny wrote:
> > first patch (openAL) won't build with error:
> > In file included from ../client/qal.c:28:
> > ../client/qal.h:35:19: AL/al.h: No such file or directory
> > ../client/qal.h:36:20: AL/alc.h: No such file or directory
> Obviously you need to install OpenAL headers to build with OpenAL.

ok

> > and second (SDL) won't build too
> > 386/client/jerror.o -c ../jpeg-6/jerror.c  
> > In file included from ../jpeg-6/../renderer/tr_local.h:31,
> >                  from ../jpeg-6/jerror.c:22:
> > ../jpeg-6/../renderer/qgl.h:53:19: GL/gl.h: No such file or directory
> > ../jpeg-6/../renderer/qgl.h:54:20: GL/glx.h: No such file or directory
> 
> This makes no sense. The non-SDL build requires the GL headers too
> obviously, so I don't understand why the non-SDL build compiles
> (assuming it does) if this doesn't.
> 
> Bottom line: check you have SDL, OpenAL and OpenGL correctly installed
> with headers for each.

SDL is installed, openGL is installed together with X.org and nvidia driver,
w/o these patches you sent quake builds w/o any error :(

-- 
Eugene N Dzhurinsky



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