[quake3] Re: weird sound
Ryan C. Gordon
icculus at icculus.org
Wed Nov 23 04:00:30 EST 2005
> So what, where and how needs to be fixed? =)
These are the cvars in question:
s_sdlBits = Cvar_Get("s_sdlBits", "16", CVAR_ARCHIVE);
s_sdlSpeed = Cvar_Get("s_sdlSpeed", "0", CVAR_ARCHIVE);
s_sdlChannels = Cvar_Get("s_sdlChannels", "2", CVAR_ARCHIVE);
s_sdlDevSamps = Cvar_Get("s_sdlDevSamps", "0", CVAR_ARCHIVE);
s_sdlMixSamps = Cvar_Get("s_sdlMixSamps", "0", CVAR_ARCHIVE);
Obviously, this has nothing to do with the OpenAL codepath.
You can tweak those from the command line and look at
code/unix/sdl_snd.c for more information.
You might want to try some other program that uses SDL audio and see if
it's hosed, too.
--ryan.
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