[quake3] Re: weird sound

Eugeny N Dzhurinsky eugenydzh at jdevelop.com
Wed Nov 23 02:32:03 EST 2005


On Tue, Nov 22, 2005 at 08:22:14PM +0000, Tim Angus wrote:
> On Tue, 22 Nov 2005 20:21:11 +0200 Eugeny wrote:
> > well, i tried this - still no luck, sound crepitates and it is not
> > possible at all to play game with sound turned on...
> 
> I'm not sure what else to suggest based on the scant information you
> have provided. 

If you could describe what information you may need - it would be great!

> What OS/arch is this? 

FreeBSD 5.4 stable on P-IV (i386).

> Condumps of initialisation using Open AL and not might be useful.

here you go
1.log is produced executing the command:
quake3 +set s_useOpenAL 0
2.log is produced by just invoking quake3
Hope that's what you need.

-- 
Eugene N Dzhurinsky
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