[quake3] Performance win/lin

Michel Dänzer michel at daenzer.net
Wed Nov 16 04:58:36 EST 2005


On Wed, 2005-11-16 at 01:11 +0100, Michael Stather wrote:
> 
> I´ve a notebook with a "Mobile Radeon M6" chip with 16MB VRAM in it. 
> Under Windows the performance of quake3 SVN is ok, but when I try it 
> under linux it´s almost unplayable. I´m using the open-source "radeon" 
> driver and SuSE 10.0. What can I do here?

Hard to say without seeing your X server log file at least, but with
that little video RAM, my first guess would be that texture memory is
tight. You can try increasing the amount of AGP memory used with Option
"GARTSize", or if you're running in depth 24, try 16 instead.


-- 
Earthling Michel Dänzer      |     Debian (powerpc), X and DRI developer
Libre software enthusiast    |   http://svcs.affero.net/rm.php?r=daenzer



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