Quake3 client + server on Solaris/Sparc
vincent at cojot.name
vincent at cojot.name
Sun Nov 6 11:26:16 EST 2005
Hi everyone,
Kudos to Ludwig for the alignment fixes and also to tim for the other
stuff. I just used both the client and server (vm_* set to 1) on
Solaris10/Sparc (rev 292 to 295). The client runs a little bit slow but it
works. Also, I verified that q3 1.32b Linux client were able to connect
and play on the serveur running on Solaris/Sparc.
For the record, I used these flags on the serveur:
debugsparc/SunOSq3ded +set vm_game 1 +set vm_cgame 1 +set vm_ui 1 +set \
sv_pure 1 +set ttycon 0 +map q3dm17
And these on the client:
debugsparc/SunOSquake3 +set vm_game 1 +set vm_cgame 1 +set vm_ui 1 +set \
sv_pure 1 +set ttycon 0 +set in_dgamouse 0 +map q3dm3
It works! :) I bow before your coding/debugging skills, Ludwig.. :)
Many thanks! :)
For the record, I tried it on an Sb2k with XVR-1000 graphics (which isn't
exactly the top graphics card for OpenGL). I'll try it again tomorrow on
an XVR-600...
Best regards and many thanks again. :)
--
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Vincent S. Cojot, Computer Engineering. STEP project. _.,-*~'`^`'~*-,._.,-*~
Ecole Polytechnique de Montreal, Comite Micro-Informatique. _.,-*~'`^`'~*-,.
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I have it in me so much nearer home
To scare myself with my own desert places. - Robert Frost
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