More debut traces from quake3 on Solaris/Sparc through purify

vincent at cojot.name vincent at cojot.name
Thu Nov 3 06:10:22 EST 2005


Hi everyone, Hi Ludwig, Tim and Sean,

I just ran rev. 248 of q3ded through Purify on Sparc.

It went much further this time but it still crashed with bots on q3dm17.

I have attached three logs:

quake3_v248_log.txt is the complete log from the console.

quake3_v248_purify.txt is a copy from the relevant parts of the purify 
files.

quake3_v248_gdb.txt is a copy from the matching gdb run.

I hope this helps.. I'm looking into this also but since I'm no pro 
(code-wise) I will take longer to diagnose something from these logs so 
I'd rather share them early.. :)

-- 
,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,
Vincent S. Cojot, Computer Engineering. STEP project. _.,-*~'`^`'~*-,._.,-*~
Ecole Polytechnique de Montreal, Comite Micro-Informatique. _.,-*~'`^`'~*-,.
Linux Xview/OpenLook resources page _.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'
http://step.polymtl.ca/~coyote  _.,-*~'`^`'~*-,._ coyote at NOSPAM4cojot.name

They cannot scare me with their empty spaces
Between stars - on stars where no human race is
I have it in me so much nearer home
To scare myself with my own desert places.       - Robert Frost

-------------- next part --------------
gdb /export/home/vcojot/SVN/icculus/quake3-Solaris/code/unix/debugs 
parc/SunOSq3ded

GNU gdb 6.2.1

Copyright 2004 Free Software Foundation, Inc.

GDB is free software, covered by the GNU General Public License, and you are

welcome to change it and/or distribute copies of it under certain conditions.

Type "show copying" to see the conditions.

There is absolutely no warranty for GDB.  Type "show warranty" for details.

This GDB was configured as "sparc-sun-solaris2.10"...

(gdb) r +set vm_game 1 +set vm_cgame 1 +set vm_ui 1 +set sv_pure 1 +set ttycon 0 +map q3dm17

Starting program: /export/home/vcojot/SVN/icculus/quake3-Solaris/code/unix/debugsparc/SunOSq3ded +set vm_game 1 +set vm_cgame 1 +set vm_ui 1 +set sv_pure 1 +set ttycon 0 +map q3dm17

warning: Lowest section in /lib/libdl.so.1 is .dynamic at 00000094

ioQ3 1.33 Solaris-sparc Nov  3 2005

----- FS_Startup -----

Current search path:

/export/home/vcojot/.q3a/baseq3

/usr/local/share/games/quake3/baseq3/pak8.pk3 (9 files)

/usr/local/share/games/quake3/baseq3/pak7.pk3 (4 files)

/usr/local/share/games/quake3/baseq3/pak6.pk3 (64 files)

/usr/local/share/games/quake3/baseq3/pak5.pk3 (7 files)

/usr/local/share/games/quake3/baseq3/pak4.pk3 (272 files)

/usr/local/share/games/quake3/baseq3/pak3.pk3 (4 files)

/usr/local/share/games/quake3/baseq3/pak2.pk3 (148 files)

/usr/local/share/games/quake3/baseq3/pak1.pk3 (26 files)

/usr/local/share/games/quake3/baseq3/pak0.pk3 (3539 files)

/usr/local/share/games/quake3/baseq3

/export/home/vcojot/SVN/icculus/quake3-Solaris/code/unix/debugsparc/baseq3



----------------------

4073 files in pk3 files

execing default.cfg

execing q3config.cfg

couldn't exec autoexec.cfg

Hunk_Clear: reset the hunk ok

--- Common Initialization Complete ---

Opening IP socket: localhost:27960

Hostname: flotsam

Alias: flotsam.

Alias: loghost

IP: 10.179.104.54

------ Server Initialization ------

Server: q3dm17

Hunk_Clear: reset the hunk ok

----- FS_Startup -----

Current search path:

/export/home/vcojot/.q3a/baseq3

/usr/local/share/games/quake3/baseq3/pak8.pk3 (9 files)

/usr/local/share/games/quake3/baseq3/pak7.pk3 (4 files)

/usr/local/share/games/quake3/baseq3/pak6.pk3 (64 files)

/usr/local/share/games/quake3/baseq3/pak5.pk3 (7 files)

/usr/local/share/games/quake3/baseq3/pak4.pk3 (272 files)

/usr/local/share/games/quake3/baseq3/pak3.pk3 (4 files)

/usr/local/share/games/quake3/baseq3/pak2.pk3 (148 files)

/usr/local/share/games/quake3/baseq3/pak1.pk3 (26 files)

/usr/local/share/games/quake3/baseq3/pak0.pk3 (3539 files)

/usr/local/share/games/quake3/baseq3

/export/home/vcojot/SVN/icculus/quake3-Solaris/code/unix/debugsparc/baseq3



----------------------

8146 files in pk3 files

Loading vm file vm/qagame.qvm...

qagame loaded in 4431200 bytes on the hunk

------- Game Initialization -------

gamename: baseq3

gamedate: Sep 30 2002

------------------------------------------------------------

InitGame: \sv_floodProtect\1\sv_maxPing\0\sv_minPing\0\sv_maxRate\0\sv_hostname\noname\version\ioQ3 1.33 Solaris-sparc Nov  3 2005\dmflags\0\fraglimit\20\timelimit\0\g_gametype\0\protocol\68\mapname\q3dm17\sv_privateClients\0\sv_maxclients\8\sv_allowDownload\0\gamename\baseq3\g_maxGameClients\0\capturelimit\8\g_needpass\0

0 teams with 0 entities

16 items registered

-----------------------------------

------- BotLib Initialization -------

loaded weapons.c

loaded items.c

loaded syn.c

loaded rnd.c

loaded match.c

loaded rchat.c

------------ Map Loading ------------

trying to load maps/q3dm17.aas

loaded maps/q3dm17.aas

found 29 level items

-------------------------------------

32 bots parsed

35 arenas parsed



Program received signal SIGSEGV, Segmentation fault.

0x000a4a24 in AAS_CalculateAreaTravelTimes () at ../botlib/be_aas_route.c:543

543				aasworld.areatraveltimes[i][l] = (unsigned short *) ptr;

(gdb) bt

#0  0x000a4a24 in AAS_CalculateAreaTravelTimes () at ../botlib/be_aas_route.c:543

#1  0x000a6660 in AAS_InitRouting () at ../botlib/be_aas_route.c:1229

#2  0x0008abc0 in AAS_ContinueInit (time=0.100000001) at ../botlib/be_aas_main.c:227

#3  0x0008ac08 in AAS_StartFrame (time=0.100000001) at ../botlib/be_aas_main.c:246

#4  0x000d17c0 in Export_BotLibStartFrame (time=0.100000001) at ../botlib/be_interface.c:247

#5  0x0002dac0 in SV_GameSystemCalls (args=0x1862f04) at ../server/sv_game.c:471

#6  0x0007ded0 in VM_CallInterpreted (vm=0x2905b0, args=0xffbfa528) at ../qcommon/vm_interpreted.c:538

#7  0x0007cd60 in VM_Call (vm=0x2905b0, callnum=10) at ../qcommon/vm.c:766

#8  0x00023280 in SV_BotFrame (time=100) at ../server/sv_bot.c:436

#9  0x000325a8 in SV_SpawnServer (server=0xffbfe6d0 "q3dm17", killBots=qfalse) at ../server/sv_init.c:451

#10 0x00029cbc in SV_Map_f () at ../server/sv_ccmds.c:187

#11 0x000522d0 in Cmd_ExecuteString (text=0xffbfe850 "map q3dm17") at ../qcommon/cmd.c:645

#12 0x00051668 in Cbuf_Execute () at ../qcommon/cmd.c:220

#13 0x00058758 in Com_Frame () at ../qcommon/common.c:2695

#14 0x000e1e48 in main (argc=18, argv=0xffbff1fc) at ../unix/unix_main.c:1411

(gdb) 
-------------- next part --------------
   Finished  SunOSq3ded           (   6 errors, 1072 leaked bytes)
      Purify instrumented /export/home/vcojot/SVN/icculus/quake3-Solaris/code/unix/debugsparc/SunOSq3ded (pid 19531 at Thu Nov  3 11:18:05 2005)
      Purify 2003a.06.15 FixPack 0188 050822 Solaris 2 (32-bit) (c) Copyright IBM Corp. 1992, 2005 All rights reserved.  
      For contact information type: "purify -help"
      For TTY output, use the option "-windows=no"
      Options settings: -purify \
          -purify-home=/opt/Rational/releases/purify.sol.2003a.06.15.FixPack.0188 \
          -gcc3_path=/usr/sfw/bin/gcc \
          -cache-dir=/opt/Rational/releases/purify.sol.2003a.06.15.FixPack.0188/cache \
          -threads=yes -use-internal-locks=yes -thread_stack_change=0x4000 \
          -mt_safe_malloc=yes 
      License successfully checked out.
      Command-line: \
          /export/home/vcojot/SVN/icculus/quake3-Solaris/code/unix/debugsparc/SunOSq3ded \
          +set vm_game 1 +set vm_cgame 1 +set vm_ui 1 +set sv_pure 1 +set ttycon 0 
      SBR: Stack array bounds read (2 times)
      This is occurring while in:
            VM_Call        [vm.c:758]
                               a.callnum = callnum;
                               va_start(ap, callnum);
                               for (i = 0; i < sizeof (a.args) / sizeof (a.args[0]); i++) {
            =>                         a.args[i] = va_arg(ap, long);
                               }
                               va_end(ap);
               #ifndef NO_VM_COMPILED
            SV_BotFrame    [sv_bot.c:436]
                       if (!bot_enable) return;
                       //NOTE: maybe the game is already shutdown
                       if (!gvm) return;
            =>         VM_Call( gvm, BOTAI_START_FRAME, time );
               }
               
               /*
            SV_SpawnServer [sv_init.c:451]
                       for (i = 0;i < 3; i++)
                       {
                               VM_Call (gvm, GAME_RUN_FRAME, sv.time);
            =>                 SV_BotFrame (sv.time);
                               sv.time += 100;
                               svs.time += 100;
                       }
            SV_Map_f       [sv_ccmds.c:187]
                       Q_strncpyz(mapname, map, sizeof(mapname));
               
                       // start up the map
            =>         SV_SpawnServer( mapname, killBots );
               
                       // set the cheat value
                       // if the level was started with "map <levelname>", then
            Cmd_ExecuteString [cmd.c:645]
                                               // let the cgame or game handle it
                                               break;
                                       } else {
            =>                                 cmd->function ();
                                       }
                                       return;
                               }
            Cbuf_Execute   [cmd.c:220]
               
               // execute the command line
               
            =>                 Cmd_ExecuteString (line);               
                       }
               }
               
      Reading 4 bytes from 0xffbfa5b0.
      Frame pointer 0xffbfa5b0
      Address 0xffbfa5b0 is        0 bytes above stack pointer in function SV_SpawnServer.
      MAW: Misaligned memory write
      This is occurring while in:
            AAS_CalculateAreaTravelTimes [be_aas_route.c:543]
                               //
                               for (l = 0; l < settings->numreachableareas; l++)
                               {
            =>                         aasworld.areatraveltimes[i][l] = (unsigned short *) ptr;
                                       ptr += revreach->numlinks * sizeof(unsigned short);
                                       //reachability link
                                       reach = &aasworld.reachability[settings->firstreachablearea + l];
            AAS_InitRouting [be_aas_route.c:1229]
                       //initialize portal cache
                       AAS_InitPortalCache();
                       //initialize the area travel times
            =>         AAS_CalculateAreaTravelTimes();
                       //calculate the maximum travel times through portals
                       AAS_InitPortalMaxTravelTimes();
                       //get the areas reachabilities go through
            AAS_ContinueInit [be_aas_main.c:227]
                               } //end else
                       } //end if
                       //initialize the routing
            =>         AAS_InitRouting();
                       //at this point AAS is initialized
                       AAS_SetInitialized();
               } //end of the function AAS_ContinueInit
            AAS_StartFrame [be_aas_main.c:246]
                       //invalidate the entities
                       AAS_InvalidateEntities();
                       //initialize AAS
            =>         AAS_ContinueInit(time);
                       //
                       aasworld.frameroutingupdates = 0;
                       //
            Export_BotLibStartFrame [be_interface.c:247]
               int Export_BotLibStartFrame(float time)
               {
                       if (!BotLibSetup("BotStartFrame")) return BLERR_LIBRARYNOTSETUP;
            =>         return AAS_StartFrame(time);
               } //end of the function Export_BotLibStartFrame
               //===========================================================================
               //
            SV_GameSystemCalls [sv_game.c:471]
                               return botlib_export->PC_SourceFileAndLine( args[1], VMA(2), VMA(3) );
               
                       case BOTLIB_START_FRAME:
            =>                 return botlib_export->BotLibStartFrame( VMF(1) );
                       case BOTLIB_LOAD_MAP:
                               return botlib_export->BotLibLoadMap( VMA(1) );
                       case BOTLIB_UPDATENTITY:
      Misaligned write of 4 bytes to 0x57b44e in the heap.
      Address 0x57b44e is 1338358 bytes into a malloc'd block at 0x434858 of 16777216 bytes.
      This block was allocated from:
            malloc         [rtlib.o]
            calloc         [rtlib.o]
            Com_InitZoneMemory [common.c:1396]
                       }
               
                       // bk001205 - was malloc
            =>         mainzone = calloc( s_zoneTotal, 1 );
                       if ( !mainzone ) {
                               Com_Error( ERR_FATAL, "Zone data failed to allocate %i megs", s_zoneTotal / (1024*1024) );
                       }
            Com_Init       [common.c:2370]
               //      Swap_Init ();
                       Cbuf_Init ();
               
            =>         Com_InitZoneMemory();
                       Cmd_Init ();
               
                       // override anything from the config files with command line args
            main           [unix_main.c:1394]
                 memset( &eventQue[0], 0, MAX_QUED_EVENTS*sizeof(sysEvent_t) ); 
                 memset( &sys_packetReceived[0], 0, MAX_MSGLEN*sizeof(byte) );
               
            =>   Com_Init(cmdline);
                 NET_Init();
               
                 Sys_ConsoleInputInit();
            _start         [crt1.o]
      SIG: Signal handled
      This is occurring while in:
            AAS_CalculateAreaTravelTimes [be_aas_route.c:543]
            AAS_InitRouting [be_aas_route.c:1229]
            AAS_ContinueInit [be_aas_main.c:227]
            AAS_StartFrame [be_aas_main.c:246]
            Export_BotLibStartFrame [be_interface.c:247]
            SV_GameSystemCalls [sv_game.c:471]
      Received signal 10 (SIGBUS - Bus Error)
      Faulting address = 0x57b44e
      Signal mask: (SIGHUP | SIGINT | SIGQUIT | SIGILL | SIGTRAP | \
          SIGABRT | SIGEMT | SIGFPE | SIGSEGV | SIGSYS | SIGPIPE | SIGALRM | \
          SIGTERM | SIGUSR1 | SIGUSR2 | SIGCHLD | SIGPWR | SIGWINCH | SIGURG | \
          SIGPOLL | SIGTSTP | SIGCONT | SIGTTIN | SIGTTOU | SIGVTALRM | \
          SIGPROF | SIGXCPU | SIGXFSZ | SIGWAITING | SIGLWP) 
      Pending signals: 
      UMR: Uninitialized memory read
      This is occurring while in:
            __systemcall6  [libc.so.1]
            call_user_handler [libc.so.1]
            pure_signal_handler_wrapper [rtlib.o]
            pure_sigtramp  [rtlib.o]
            AAS_InitRouting [be_aas_route.c:1229]
                       //initialize portal cache
                       AAS_InitPortalCache();
                       //initialize the area travel times
            =>         AAS_CalculateAreaTravelTimes();
                       //calculate the maximum travel times through portals
                       AAS_InitPortalMaxTravelTimes();
                       //get the areas reachabilities go through
            AAS_ContinueInit [be_aas_main.c:227]
                               } //end else
                       } //end if
                       //initialize the routing
            =>         AAS_InitRouting();
                       //at this point AAS is initialized
                       AAS_SetInitialized();
               } //end of the function AAS_ContinueInit
      Reading 4 bytes from 0xffbf979c on the stack.
      Address 0xffbf979c is       12 bytes below frame pointer in function __systemcall6.
      UMR: Uninitialized memory read
      This is occurring while in:
            __systemcall6  [libc.so.1]
            call_user_handler [libc.so.1]
            pure_signal_handler_wrapper [rtlib.o]
            pure_sigtramp  [rtlib.o]
            AAS_InitRouting [be_aas_route.c:1229]
            AAS_ContinueInit [be_aas_main.c:227]
      Reading 4 bytes from 0xffbf97a0 on the stack.
      Address 0xffbf97a0 is        8 bytes below frame pointer in function __systemcall6.
      Current file descriptors in use: 18
         FIU: file descriptor 0: <stdin>
         FIU: file descriptor 1: <stdout>
         FIU: file descriptor 2: <stderr>
         FIU: file descriptor 3: "/usr/local/share/games/quake3/baseq3/pak0.pk3", O_RDONLY
         File info: -rw-r--r--  1 root     root     479493658 Sep 19  2002
         File position: 479360651
         This file descriptor was allocated from:
               __open         [libc.so.1]
               _open          [libc.so.1]
               _endopen       [libc.so.1]
               fopen          [libc.so.1]
               unzOpen        [unzip.c:1330]
               FS_LoadZipFile [files.c:1694]
         FIU: file descriptor 4: "/usr/local/share/games/quake3/baseq3/pak1.pk3", O_RDONLY
         File info: -rw-r--r--  1 root     root        374405 Oct  7  2003
         File position: 374405
         This file descriptor was allocated from:
               __open         [libc.so.1]
               _open          [libc.so.1]
               _endopen       [libc.so.1]
               fopen          [libc.so.1]
               unzOpen        [unzip.c:1330]
               FS_LoadZipFile [files.c:1694]
         FIU: file descriptor 5: <inherited from parent>
         FIU: file descriptor 6: "/usr/local/share/games/quake3/baseq3/pak2.pk3", O_RDONLY
         File info: -rw-r--r--  1 root     root       7511182 Oct  7  2003
         File position: 7511182
         This file descriptor was allocated from:
               __open         [libc.so.1]
               _open          [libc.so.1]
               _endopen       [libc.so.1]
               fopen          [libc.so.1]
               unzOpen        [unzip.c:1330]
               FS_LoadZipFile [files.c:1694]
         FIU: file descriptor 7: "/usr/local/share/games/quake3/baseq3/pak3.pk3", O_RDONLY
         File info: -rw-r--r--  1 root     root        276305 Oct  7  2003
         File position: 276305
         This file descriptor was allocated from:
               __open         [libc.so.1]
               _open          [libc.so.1]
               _endopen       [libc.so.1]
               fopen          [libc.so.1]
               unzOpen        [unzip.c:1330]
               FS_LoadZipFile [files.c:1694]
         FIU: file descriptor 8: "/usr/local/share/games/quake3/baseq3/pak4.pk3", O_RDONLY
         File info: -rw-r--r--  1 root     root       9600350 Oct  7  2003
         File position: 9600350
         This file descriptor was allocated from:
               __open         [libc.so.1]
               _open          [libc.so.1]
               _endopen       [libc.so.1]
               fopen          [libc.so.1]
               unzOpen        [unzip.c:1330]
               FS_LoadZipFile [files.c:1694]
         FIU: file descriptor 9: "/usr/local/share/games/quake3/baseq3/pak5.pk3", O_RDONLY
         File info: -rw-r--r--  1 root     root        191872 Oct  7  2003
         File position: 191872
         This file descriptor was allocated from:
               __open         [libc.so.1]
               _open          [libc.so.1]
               _endopen       [libc.so.1]
               fopen          [libc.so.1]
               unzOpen        [unzip.c:1330]
               FS_LoadZipFile [files.c:1694]
         FIU: file descriptor 10: "/usr/local/share/games/quake3/baseq3/pak6.pk3", O_RDONLY
         File info: -rw-r--r--  1 root     root       7346884 Oct  7  2003
         File position: 7346884
         This file descriptor was allocated from:
               __open         [libc.so.1]
               _open          [libc.so.1]
               _endopen       [libc.so.1]
               fopen          [libc.so.1]
               unzOpen        [unzip.c:1330]
               FS_LoadZipFile [files.c:1694]
         FIU: file descriptor 11: "/usr/local/share/games/quake3/baseq3/pak7.pk3", O_RDONLY
         File info: -rw-r--r--  1 root     root        320873 Oct  7  2003
         File position: 320873
         This file descriptor was allocated from:
               __open         [libc.so.1]
               _open          [libc.so.1]
               _endopen       [libc.so.1]
               fopen          [libc.so.1]
               unzOpen        [unzip.c:1330]
               FS_LoadZipFile [files.c:1694]
         FIU: file descriptor 12: "/usr/local/share/games/quake3/baseq3/pak8.pk3", O_RDONLY
         File info: -rw-r--r--  1 root     root        454478 Oct  7  2003
         File position: 454478
         This file descriptor was allocated from:
               __open         [libc.so.1]
               _open          [libc.so.1]
               _endopen       [libc.so.1]
               fopen          [libc.so.1]
               unzOpen        [unzip.c:1330]
               FS_LoadZipFile [files.c:1694]
         FIU: file descriptor 13: "/var/run/name_service_door", O_RDONLY
         File info: ?r--r--r--  1 root     root             0 Oct 25 11:30
         This file descriptor was allocated from:
               __open64       [libc.so.1]
               _open64        [libc.so.1]
               _nsc_trydoorcall [libc.so.1]
               getpwuid_r     [libc.so.1]
               Sys_GetCurrentUser [unix_shared.c:422]
               Sys_Init       [unix_main.c:416]
         FIU: file descriptor 14: <unnamed socket>, O_RDWR
         This file descriptor was allocated from:
               _so_socket     [libc.so.1]
               _socket_create [libsocket.so.1]
               NET_IPSocket   [unix_net.c:546]
               NET_OpenIP     [unix_net.c:502]
               NET_Init       [unix_net.c:523]
               main           [unix_main.c:1395]
         FIU: file descriptor 15: "/export/home/vcojot/.q3a/baseq3/games.log", O_WRONLY | O_APPEND | O_CREAT
         File info: -rw-r--r--  1 vcojot   other         2031 Nov  3 11:07
         File position: 2031
         This file descriptor was allocated from:
               __open         [libc.so.1]
               _open          [libc.so.1]
               _endopen       [libc.so.1]
               fopen          [libc.so.1]
               FS_FOpenFileAppend [files.c:916]
               FS_FOpenFileByMode [files.c:3374]
         FIU: file descriptor 26: <reserved for Purify internal use>
         FIU: file descriptor 27: <reserved for Purify internal use>
      Memory leaked: 1072 bytes (0.00141%); potentially leaked: 58720287 bytes (77.1%)
         MLK: 1072 bytes leaked at 0x4c48ce8
         This memory was allocated from:
               malloc         [rtlib.o]
               _nss_XbyY_buf_alloc [libc.so.1]
               get_pwbuf      [libc.so.1]
               getpwuid       [libc.so.1]
               Sys_GetCurrentUser [unix_shared.c:422]
                  {
                          struct passwd *p;
                  
               =>         if ( (p = getpwuid( getuid() )) == NULL ) {
                                  return "player";
                          }
                          return p->pw_name;
               Sys_Init       [unix_main.c:416]
                    Cvar_Set( "arch", "unknown" );
                  #endif
                  
               =>   Cvar_Set( "username", Sys_GetCurrentUser() );
                  
                    //IN_Init();   // rcg08312005 moved into glimp.
                  
         PLK: 58720287 bytes potentially leaked at 0x1448c70
         This memory was allocated from:
               malloc         [rtlib.o]
               calloc         [rtlib.o]
               Com_InitHunkMemory [common.c:1522]
               Com_Init       [common.c:2407]
               main           [unix_main.c:1394]
               _start         [crt1.o]
         Purify Heap Analysis (combining suppressed and unsuppressed blocks)
                                  Blocks        Bytes
                       Leaked          1         1072
           Potentially Leaked         11     58802287
                       In-Use         53     17310917
           ----------------------------------------
              Total Allocated         65     76114276
      Thread Summary : 1 threads in existence
         Thread 0 [main thread]
         Stack Limit : (0xff400000 0xffc00000), size = 0x800000
      Program exited with status code 0.
        * Basic memory usage (including Purify overhead):
          1972520 code
          1781244 data/bss
          76365828 heap (peak use)
          27032 stack
        * Shared library memory usage (including Purify overhead):
          1412 libpure_solaris2_init.so (shared code)
          252 libpure_solaris2_init.so (private data)
          61648 libsocket.so.1_pure_p3_c0_108222112_510_32 (shared code)
          5152 libsocket.so.1_pure_p3_c0_108222112_510_32 (private data)
          936280 libnsl.so.1_pure_p3_c0_108222112_510_32 (shared code)
          64036 libnsl.so.1_pure_p3_c0_108222112_510_32 (private data)
          1928 libdl.so.1_pure_p3_c0_108222112_510_32 (shared code)
          76 libdl.so.1_pure_p3_c0_108222112_510_32 (private data)
          1924448 libm.so.2_pure_p3_c0_108222112_510_32 (shared code)
          23328 libm.so.2_pure_p3_c0_108222112_510_32 (private data)
          1390024 libc.so.1_pure_p3_c0_108222112_510_32 (shared code)
          35196 libc.so.1_pure_p3_c0_108222112_510_32 (private data)
          15416 libinternal_stubs.so.1 (shared code)
          1044 libinternal_stubs.so.1 (private data)
        * Memory mapped usage:
          24576 mmap'd at 0xff3a0000

-------------- next part --------------
/usr/local/share/games/quake3/start_q3.sh 

ioQ3 1.33 Solaris-sparc Nov  3 2005

----- FS_Startup -----

Current search path:

/export/home/vcojot/.q3a/baseq3

/usr/local/share/games/quake3/baseq3/pak8.pk3 (9 files)

/usr/local/share/games/quake3/baseq3/pak7.pk3 (4 files)

/usr/local/share/games/quake3/baseq3/pak6.pk3 (64 files)

/usr/local/share/games/quake3/baseq3/pak5.pk3 (7 files)

/usr/local/share/games/quake3/baseq3/pak4.pk3 (272 files)

/usr/local/share/games/quake3/baseq3/pak3.pk3 (4 files)

/usr/local/share/games/quake3/baseq3/pak2.pk3 (148 files)

/usr/local/share/games/quake3/baseq3/pak1.pk3 (26 files)

/usr/local/share/games/quake3/baseq3/pak0.pk3 (3539 files)

/usr/local/share/games/quake3/baseq3

/export/home/vcojot/SVN/icculus/quake3-Solaris/code/unix/debugsparc/baseq3



----------------------

4073 files in pk3 files

execing default.cfg

execing q3config.cfg

couldn't exec autoexec.cfg

Hunk_Clear: reset the hunk ok

--- Common Initialization Complete ---

Opening IP socket: localhost:27960

Hostname: flotsam

Alias: flotsam.

Alias: loghost

IP: 10.179.104.54

Hitch warning: 1261 msec frame time

map q3dm17

------ Server Initialization ------

Server: q3dm17

Hunk_Clear: reset the hunk ok

----- FS_Startup -----

Current search path:

/export/home/vcojot/.q3a/baseq3

/usr/local/share/games/quake3/baseq3/pak8.pk3 (9 files)

/usr/local/share/games/quake3/baseq3/pak7.pk3 (4 files)

/usr/local/share/games/quake3/baseq3/pak6.pk3 (64 files)

/usr/local/share/games/quake3/baseq3/pak5.pk3 (7 files)

/usr/local/share/games/quake3/baseq3/pak4.pk3 (272 files)

/usr/local/share/games/quake3/baseq3/pak3.pk3 (4 files)

/usr/local/share/games/quake3/baseq3/pak2.pk3 (148 files)

/usr/local/share/games/quake3/baseq3/pak1.pk3 (26 files)

/usr/local/share/games/quake3/baseq3/pak0.pk3 (3539 files)

/usr/local/share/games/quake3/baseq3

/export/home/vcojot/SVN/icculus/quake3-Solaris/code/unix/debugsparc/baseq3



----------------------

8146 files in pk3 files

Loading vm file vm/qagame.qvm...

qagame loaded in 4431200 bytes on the hunk

------- Game Initialization -------

gamename: baseq3

gamedate: Sep 30 2002

------------------------------------------------------------

InitGame: \sv_hostname\noname\sv_maxRate\0\sv_minPing\0\sv_maxPing\0\sv_floodProtect\1\version\ioQ3 1.33 Solaris-sparc Nov  3 2005\dmflags\0\fraglimit\20\timelimit\0\g_gametype\0\protocol\68\mapname\q3dm17\sv_privateClients\0\sv_maxclients\8\sv_allowDownload\0\gamename\baseq3\g_maxGameClients\0\capturelimit\8\g_needpass\0

0 teams with 0 entities

16 items registered

-----------------------------------

------- BotLib Initialization -------

loaded weapons.c

loaded items.c

loaded syn.c

loaded rnd.c

loaded match.c

loaded rchat.c

------------ Map Loading ------------

trying to load maps/q3dm17.aas

loaded maps/q3dm17.aas

found 29 level items

-------------------------------------

32 bots parsed

35 arenas parsed

Received signal 10, exiting...

vcojot at flotsam:[~][505]$ exit



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