[quake3] Re: Alpha Build

Chad Gatesman cgatesman at gmail.com
Wed Nov 2 11:20:43 EST 2005


UPDATE:

Thanks for the help, guys. I had to make a few fixes building the game
libraries. I got it all built, and the server appears to be running
beautifully! Not a single hitch warning like I was getting with the
vm_interpreter.

I'll try to put together a full patch and submit a Bugzilla PR.

Quake 3 on Alpha!


On 11/1/05, Tim Angus <tim at ngus.net> wrote:
>
> On Tue, 1 Nov 2005 17:29:49 -0500 Chad wrote:
> > They aren't part of the Alpha build. Were they not ported? Do I have
> > some more work ahead of me?
>
> Try:
>
> > ifeq ($(ARCH),axp)
> > TARGETS=\
> > $(B)/$(PLATFORM)q3ded \
> > $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
> > $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
> > $(B)/baseq3/ui$(ARCH).$(SHLIBEXT) \
> > $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
> > $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
> > $(B)/missionpack/ui$(ARCH).$(SHLIBEXT)
> > else
> > TARGETS=\
> > $(B)/$(PLATFORM)quake3 \
> > $(B)/$(PLATFORM)q3ded \
> > $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
> > $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
> > $(B)/baseq3/ui$(ARCH).$(SHLIBEXT) \
> > $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
> > $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
> > $(B)/missionpack/ui$(ARCH).$(SHLIBEXT) \
> > $(B)/baseq3/vm/cgame.qvm \
> > $(B)/baseq3/vm/qagame.qvm \
> > $(B)/baseq3/vm/ui.qvm \
> > $(B)/missionpack/vm/qagame.qvm \
> > $(B)/missionpack/vm/cgame.qvm \
> > $(B)/missionpack/vm/ui.qvm
> > # $(B)/$(PLATFORM)quake3-smp \
>



--
Chad Gatesman
Software Engineer
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