[quake3] Some (further) results with latest SVN on Solaris/Sparc

vincent at cojot.name vincent at cojot.name
Wed Nov 2 11:19:49 EST 2005


On Wed, 2 Nov 2005, Chad Gatesman wrote:

BTW, I got the client to come up on Solaris/Sparc:

Screenshot here:
http://step.polymtl.ca/~coyote/quake3_Sol10sparc.png

It still dies when starting a game but I was able to navigate the menus 
using the keyboard.. The cinematics work and also the introduction 
screen..

More on this later once I get home (on a more powerful machine)..

-- 
,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,
Vincent S. Cojot, Computer Engineering. STEP project. _.,-*~'`^`'~*-,._.,-*~
Ecole Polytechnique de Montreal, Comite Micro-Informatique. _.,-*~'`^`'~*-,.
Linux Xview/OpenLook resources page _.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'
http://step.polymtl.ca/~coyote  _.,-*~'`^`'~*-,._ coyote at NOSPAM4cojot.name

They cannot scare me with their empty spaces
Between stars - on stars where no human race is
I have it in me so much nearer home
To scare myself with my own desert places.       - Robert Frost





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