[quake3] Re: Wrong path to Makefile in README
Sven Beukenex
debeuk at gmail.com
Sat Dec 17 13:43:35 EST 2005
On 12/16/05, Tim Angus <tim at ngus.net> wrote:
>
> On Fri, 16 Dec 2005 16:09:12 +0100 Sven wrote:
> > -in better performance. To enable this find these lines in
> > code/unix/Makefile:
> > +in better performance. To enable this find these lines in
> > code/Makefile:
> >
> > # experimental x86_64 jit compiler! you need as
> > #HAVE_VM_COMPILED = true
>
> The Makefile is definitely in code/unix/. There is no Makefile in code/.
Got the patch wrong, sorry, in the README code/Makefile is mentioned, the
patch changes it to code/unix/Makefile.
--- README.orig 2005-12-17 19:37:08.000000000 +0100
+++ README 2005-12-17 19:37:02.000000000 +0100
@@ -81,7 +81,7 @@
Note if you simply wish to run mods on a 64bit platform you do not need to
recompile anything since by default Q3 uses a virtual machine system.
Futhermore, ioq3 has an experimental JIT compiler for x86_64 which will
result
-in better performance. To enable this find these lines in code/Makefile:
+in better performance. To enable this find these lines in
code/unix/Makefile:
# experimental x86_64 jit compiler! you need as
#HAVE_VM_COMPILED = true
This kind of brings up another point though. Perhaps the x86_64 JIT
> compiler should be enabled by default. It's a while since Ludwig has
> changed anything with it and nobody seems to have reported any specific
> problems. If there are any problems, having it enabled by default means
> they'll show up sooner rather than later. Comments?
>
FWIW I agree.
/Sven
--
Why are the pretty ones always insane?
-- J.G. Thirlwell
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://icculus.org/pipermail/quake3/attachments/20051217/d6bb2fd3/attachment.htm>
-------------- next part --------------
--- README.orig 2005-12-17 19:37:08.000000000 +0100
+++ README 2005-12-17 19:37:02.000000000 +0100
@@ -81,7 +81,7 @@
Note if you simply wish to run mods on a 64bit platform you do not need to
recompile anything since by default Q3 uses a virtual machine system.
Futhermore, ioq3 has an experimental JIT compiler for x86_64 which will result
-in better performance. To enable this find these lines in code/Makefile:
+in better performance. To enable this find these lines in code/unix/Makefile:
# experimental x86_64 jit compiler! you need as
#HAVE_VM_COMPILED = true
More information about the quake3
mailing list