[quake3] -fomit-frame-pointer...

Zachary J. Slater zakk at timedoctor.org
Thu Dec 1 14:11:48 EST 2005


On Dec 1, 2005, at 3:59 AM, Ryan C. Gordon wrote:

>
> zakk, thanks for sending the crash reports I requested, but...

Hey, only one of them wasn't debug (The altivec one), the other was,  
I spent
several minutes recompiling. The altivec one would have needed me to
explicitly enable altivec and debug, because altivec mesh yadda yadda is
disabled by the debug build, which is what crashes the game.

- Zachary J. Slater
zakk at timedoctor.org
zacharyslater at gmail.com





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