[quake3-commits] [ioquake/ioq3] f92c29: Add keys for SDL 2.0.14's new gamepad buttons

zturtleman noreply at github.com
Thu Sep 22 11:39:09 EDT 2022


  Branch: refs/heads/main
  Home:   https://github.com/ioquake/ioq3
  Commit: f92c293f7b133c78be4c47e6d8c30351540a4868
      https://github.com/ioquake/ioq3/commit/f92c293f7b133c78be4c47e6d8c30351540a4868
  Author: Zack Middleton <zack at cloemail.com>
  Date:   2022-09-22 (Thu, 22 Sep 2022)

  Changed paths:
    M code/client/cl_keys.c
    M code/client/keycodes.h
    M code/sdl/sdl_input.c

  Log Message:
  -----------
  Add keys for SDL 2.0.14's new gamepad buttons

This fixes the additional buttons triggering binds for ioq3 left
and right joystick direction keys.


  Commit: 84da6537c418e5cc0f34d86140780c6003496167
      https://github.com/ioquake/ioq3/commit/84da6537c418e5cc0f34d86140780c6003496167
  Author: Zack Middleton <zack at cloemail.com>
  Date:   2022-09-22 (Thu, 22 Sep 2022)

  Changed paths:
    M code/sdl/sdl_input.c

  Log Message:
  -----------
  Fix in_availableJoysticks cvar not updating

When in_restart is called or SDL controller added/remove event is
received, IN_InitJoystick() tried to update the list but instead
of updating the cvar Cvar_Get() just printed a developer message:

  Warning: cvar "in_availableJoysticks" given initial values:
  "first joystick
  ", "first joystick
  second joystick
  "


Compare: https://github.com/ioquake/ioq3/compare/29b0cc3a4d03...84da6537c418


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