[quake3-commits] [ioquake/ioq3] aa7973: OpenGL2: Store vertex colors and hdr lightmaps/lig...

SmileTheory SmileTheory at gmail.com
Tue Oct 11 06:28:29 EDT 2016


  Branch: refs/heads/master
  Home:   https://github.com/ioquake/ioq3
  Commit: aa79738c50c4060ab4c399db6485eed4923dbe8f
      https://github.com/ioquake/ioq3/commit/aa79738c50c4060ab4c399db6485eed4923dbe8f
  Author: SmileTheory <SmileTheory at gmail.com>
  Date:   2016-10-11 (Tue, 11 Oct 2016)

  Changed paths:
    M code/renderergl2/tr_backend.c
    M code/renderergl2/tr_bsp.c
    M code/renderergl2/tr_curve.c
    M code/renderergl2/tr_extensions.c
    M code/renderergl2/tr_extramath.c
    M code/renderergl2/tr_extramath.h
    M code/renderergl2/tr_flares.c
    M code/renderergl2/tr_glsl.c
    M code/renderergl2/tr_image.c
    M code/renderergl2/tr_light.c
    M code/renderergl2/tr_local.h
    M code/renderergl2/tr_model_iqm.c
    M code/renderergl2/tr_shade_calc.c
    M code/renderergl2/tr_surface.c
    M code/renderergl2/tr_vbo.c

  Log Message:
  -----------
  OpenGL2: Store vertex colors and hdr lightmaps/lightgrid as RGBA16.




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