[quake3-commits] [ioquake/ioq3] 2349ef: OpenGL2: Don't interleave texCoords and lightCoord...

SmileTheory SmileTheory at gmail.com
Fri Nov 25 04:17:58 EST 2016


  Branch: refs/heads/master
  Home:   https://github.com/ioquake/ioq3
  Commit: 2349ef038e0ddc39a2b0e751b0c93c27f71d7b55
      https://github.com/ioquake/ioq3/commit/2349ef038e0ddc39a2b0e751b0c93c27f71d7b55
  Author: SmileTheory <SmileTheory at gmail.com>
  Date:   2016-11-25 (Fri, 25 Nov 2016)

  Changed paths:
    M code/renderergl2/tr_animation.c
    M code/renderergl2/tr_backend.c
    M code/renderergl2/tr_flares.c
    M code/renderergl2/tr_local.h
    M code/renderergl2/tr_model_iqm.c
    M code/renderergl2/tr_shade_calc.c
    M code/renderergl2/tr_sky.c
    M code/renderergl2/tr_surface.c
    M code/renderergl2/tr_vbo.c

  Log Message:
  -----------
  OpenGL2: Don't interleave texCoords and lightCoords in tess.




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