[quake3-commits] [ioquake/ioq3] c4f517: Set bsp_trace_t::surface.flags to surfaceFlags in ...

Zack Middleton zturtleman at gmail.com
Wed Feb 18 16:27:52 EST 2015


  Branch: refs/heads/master
  Home:   https://github.com/ioquake/ioq3
  Commit: c4f5176af4862e3247ffe9011d0348887d36091e
      https://github.com/ioquake/ioq3/commit/c4f5176af4862e3247ffe9011d0348887d36091e
  Author: Zack Middleton <zturtleman at gmail.com>
  Date:   2015-02-18 (Wed, 18 Feb 2015)

  Changed paths:
    M code/botlib/be_aas_reach.c
    M code/game/ai_main.c
    M code/server/sv_bot.c

  Log Message:
  -----------
  Set bsp_trace_t::surface.flags to surfaceFlags in server and game

Revert last commit so that grapple sky check is compatible with BSPC
BotImport_Trace in (removed from repo) code/bspc/be_aas_bspq3.c.

Set bsp_trace_t::surface.flags instead of surface.value to trace_t::surfaceFlags.
surface.flags is only used for the sky check for grapple AAS reachability.
surface.value is not used at all.

bsp_trace_t is not part of the game VM API, so this does not affect VM compatibility.
BotAI_Trace in game was changed to match server. surface.value/flags are not used in game.




More information about the quake3-commits mailing list