[quake3-commits] [ioquake/ioq3] b1821e: OpenGL2: remove lightmap support from generic glsl...

SmileTheory SmileTheory at gmail.com
Tue Nov 11 00:59:51 EST 2014


  Branch: refs/heads/master
  Home:   https://github.com/ioquake/ioq3
  Commit: b1821e303daa2575cd232cc9923b6eaa1fa485a6
      https://github.com/ioquake/ioq3/commit/b1821e303daa2575cd232cc9923b6eaa1fa485a6
  Author: SmileTheory <SmileTheory at gmail.com>
  Date:   2014-11-10 (Mon, 10 Nov 2014)

  Changed paths:
    M code/renderergl2/glsl/generic_fp.glsl
    M code/renderergl2/glsl/generic_vp.glsl
    M code/renderergl2/tr_glsl.c
    M code/renderergl2/tr_local.h
    M code/renderergl2/tr_shade.c
    M code/renderergl2/tr_shader.c

  Log Message:
  -----------
  OpenGL2: remove lightmap support from generic glsl shader.
This path was barely used and doing this compiles fewer shaders.




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