[quake3-commits] [ioquake/ioq3] 8270d5: Don't scale shadow multipliers by overbrightbits, ...

SmileTheory SmileTheory at gmail.com
Tue Apr 23 00:52:56 EDT 2013


  Branch: refs/heads/master
  Home:   https://github.com/ioquake/ioq3
  Commit: 8270d54a25ca3b6ae7ad8085af65273fc48e63a7
      https://github.com/ioquake/ioq3/commit/8270d54a25ca3b6ae7ad8085af65273fc48e63a7
  Author: SmileTheory <SmileTheory at gmail.com>
  Date:   2013-04-22 (Mon, 22 Apr 2013)

  Changed paths:
    M code/renderergl2/tr_bsp.c
    M code/renderergl2/tr_init.c
    M code/renderergl2/tr_local.h
    M code/renderergl2/tr_scene.c
    M code/renderergl2/tr_shader.c
    M opengl2-readme.txt

  Log Message:
  -----------
  Don't scale shadow multipliers by overbrightbits, and improve documentation.





More information about the quake3-commits mailing list