[quake3-commits] r1853 - trunk/code/botlib

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Fri Feb 4 12:18:40 EST 2011


Author: thilo
Date: 2011-02-04 12:18:40 -0500 (Fri, 04 Feb 2011)
New Revision: 1853

Modified:
   trunk/code/botlib/be_aas_main.c
   trunk/code/botlib/be_ai_chat.c
   trunk/code/botlib/l_precomp.c
   trunk/code/botlib/l_script.c
Log:
typos, patch by Ansgar Burchardt <ansgar at 43-1.org>


Modified: trunk/code/botlib/be_aas_main.c
===================================================================
--- trunk/code/botlib/be_aas_main.c	2011-02-04 17:16:53 UTC (rev 1852)
+++ trunk/code/botlib/be_aas_main.c	2011-02-04 17:18:40 UTC (rev 1853)
@@ -216,7 +216,7 @@
 		//save the AAS file
 		if (AAS_WriteAASFile(aasworld.filename))
 		{
-			botimport.Print(PRT_MESSAGE, "%s written succesfully\n", aasworld.filename);
+			botimport.Print(PRT_MESSAGE, "%s written successfully\n", aasworld.filename);
 		} //end if
 		else
 		{

Modified: trunk/code/botlib/be_ai_chat.c
===================================================================
--- trunk/code/botlib/be_ai_chat.c	2011-02-04 17:16:53 UTC (rev 1852)
+++ trunk/code/botlib/be_ai_chat.c	2011-02-04 17:18:40 UTC (rev 1853)
@@ -2198,7 +2198,7 @@
 #ifdef DEBUG
 	botimport.Print(PRT_MESSAGE, "initial chats loaded in %d msec\n", Sys_MilliSeconds() - starttime);
 #endif //DEBUG
-	//character was read succesfully
+	//character was read successfully
 	return chat;
 } //end of the function BotLoadInitialChat
 //===========================================================================

Modified: trunk/code/botlib/l_precomp.c
===================================================================
--- trunk/code/botlib/l_precomp.c	2011-02-04 17:16:53 UTC (rev 1852)
+++ trunk/code/botlib/l_precomp.c	2011-02-04 17:18:40 UTC (rev 1853)
@@ -1362,7 +1362,7 @@
 #endif //DEFINEHASHING
 	//
 	FreeScript(script);
-	//if the define was created succesfully
+	//if the define was created successfully
 	if (res > 0) return def;
 	//free the define is created
 	if (src.defines) PC_FreeDefine(def);

Modified: trunk/code/botlib/l_script.c
===================================================================
--- trunk/code/botlib/l_script.c	2011-02-04 17:16:53 UTC (rev 1852)
+++ trunk/code/botlib/l_script.c	2011-02-04 17:18:40 UTC (rev 1853)
@@ -421,7 +421,7 @@
 	script->script_p++;
 	//store the escape character
 	*ch = c;
-	//succesfully read escape character
+	//successfully read escape character
 	return 1;
 } //end of the function PS_ReadEscapeCharacter
 //============================================================================
@@ -431,7 +431,7 @@
 //
 // Parameter:				script		: script to read from
 //								token			: buffer to store the string
-// Returns:					qtrue when a string was read succesfully
+// Returns:					qtrue when a string was read successfully
 // Changes Globals:		-
 //============================================================================
 int PS_ReadString(script_t *script, token_t *token, int quote)
@@ -912,7 +912,7 @@
 	} //end if
 	//copy the token into the script structure
 	Com_Memcpy(&script->token, token, sizeof(token_t));
-	//succesfully read a token
+	//successfully read a token
 	return 1;
 } //end of the function PS_ReadToken
 //============================================================================



More information about the quake3-commits mailing list