[quake3-commits] r1599 - trunk

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Mon Sep 14 19:49:20 EDT 2009


Author: icculus
Date: 2009-09-14 19:49:20 -0400 (Mon, 14 Sep 2009)
New Revision: 1599

Modified:
   trunk/Makefile
Log:
Makefile: Allow overriding options for different setups, OpenBSD fixes.

  Fixes Bugzilla #3955.


Modified: trunk/Makefile
===================================================================
--- trunk/Makefile	2009-09-14 23:46:44 UTC (rev 1598)
+++ trunk/Makefile	2009-09-14 23:49:20 UTC (rev 1599)
@@ -91,6 +91,10 @@
 COPYDIR="/usr/local/games/quake3"
 endif
 
+ifndef COPYBINDIR
+COPYBINDIR=$(COPYDIR)
+endif
+
 ifndef MOUNT_DIR
 MOUNT_DIR=code
 endif
@@ -615,20 +619,23 @@
     BASE_CFLAGS += -DUSE_CODEC_VORBIS
   endif
 
-  BASE_CFLAGS += -DNO_VM_COMPILED -I/usr/X11R6/include -I/usr/local/include
-  RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 \
-    -march=pentium -fomit-frame-pointer -pipe -ffast-math \
-    -falign-loops=2 -falign-jumps=2 -falign-functions=2 \
-    -funroll-loops -fstrength-reduce
+  ifeq ($(USE_CURL),1)
+    BASE_CFLAGS += -DUSE_CURL $(CURL_CFLAGS)
+    USE_CURL_DLOPEN=0
+  endif
+
+  BASE_CFLAGS += -DNO_VM_COMPILED
+  RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG
   HAVE_VM_COMPILED=false
 
   DEBUG_CFLAGS=$(BASE_CFLAGS) -g
 
   SHLIBEXT=so
+  SHLIBNAME=.$(SHLIBEXT)
   SHLIBCFLAGS=-fPIC
   SHLIBLDFLAGS=-shared $(LDFLAGS)
 
-  THREAD_LIBS=-lpthread
+  THREAD_LIBS=-pthread
   LIBS=-lm
 
   CLIENT_LIBS =
@@ -645,6 +652,12 @@
     CLIENT_LIBS += -lvorbisfile -lvorbis -logg
   endif
 
+  ifeq ($(USE_CURL),1) 
+    ifneq ($(USE_CURL_DLOPEN),1)
+      CLIENT_LIBS += -lcurl
+    endif
+  endif
+
 else # ifeq openbsd
 
 #############################################################################
@@ -792,27 +805,35 @@
 
 TARGETS =
 
+ifndef FULLBINEXT
+  FULLBINEXT=.$(ARCH)$(BINEXT)
+endif
+
+ifndef SHLIBNAME
+  SHLIBNAME=$(ARCH).$(SHLIBEXT)
+endif
+
 ifneq ($(BUILD_SERVER),0)
-  TARGETS += $(B)/ioq3ded.$(ARCH)$(BINEXT)
+  TARGETS += $(B)/ioq3ded$(FULLBINEXT)
 endif
 
 ifneq ($(BUILD_CLIENT),0)
-  TARGETS += $(B)/ioquake3.$(ARCH)$(BINEXT)
+  TARGETS += $(B)/ioquake3$(FULLBINEXT)
   ifneq ($(BUILD_CLIENT_SMP),0)
-    TARGETS += $(B)/ioquake3-smp.$(ARCH)$(BINEXT)
+    TARGETS += $(B)/ioquake3-smp$(FULLBINEXT)
   endif
 endif
 
 ifneq ($(BUILD_GAME_SO),0)
   TARGETS += \
-    $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
-    $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
-    $(B)/baseq3/ui$(ARCH).$(SHLIBEXT)
+    $(B)/baseq3/cgame$(SHLIBNAME) \
+    $(B)/baseq3/qagame$(SHLIBNAME) \
+    $(B)/baseq3/ui$(SHLIBNAME)
   ifneq ($(BUILD_MISSIONPACK),0)
     TARGETS += \
-    $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
-    $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
-    $(B)/missionpack/ui$(ARCH).$(SHLIBEXT)
+    $(B)/missionpack/cgame$(SHLIBNAME) \
+    $(B)/missionpack/qagame$(SHLIBNAME) \
+    $(B)/missionpack/ui$(SHLIBNAME)
   endif
 endif
 
@@ -862,6 +883,12 @@
   DEPEND_CFLAGS =
 endif
 
+ifeq ($(NO_STRIP),1)
+  STRIP_FLAG =
+else
+  STRIP_FLAG = -s
+endif
+
 BASE_CFLAGS += -DPRODUCT_VERSION=\\\"$(VERSION)\\\"
 
 ifeq ($(V),1)
@@ -1486,13 +1513,13 @@
 Q3POBJ_SMP += \
   $(B)/clientsmp/sdl_glimp.o
 
-$(B)/ioquake3.$(ARCH)$(BINEXT): $(Q3OBJ) $(Q3POBJ) $(LIBSDLMAIN)
+$(B)/ioquake3$(FULLBINEXT): $(Q3OBJ) $(Q3POBJ) $(LIBSDLMAIN)
 	$(echo_cmd) "LD $@"
 	$(Q)$(CC) $(CLIENT_CFLAGS) $(CFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) \
 		-o $@ $(Q3OBJ) $(Q3POBJ) \
 		$(LIBSDLMAIN) $(CLIENT_LIBS) $(LIBS)
 
-$(B)/ioquake3-smp.$(ARCH)$(BINEXT): $(Q3OBJ) $(Q3POBJ_SMP) $(LIBSDLMAIN)
+$(B)/ioquake3-smp$(FULLBINEXT): $(Q3OBJ) $(Q3POBJ_SMP) $(LIBSDLMAIN)
 	$(echo_cmd) "LD $@"
 	$(Q)$(CC) $(CLIENT_CFLAGS) $(CFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) $(THREAD_LDFLAGS) \
 		-o $@ $(Q3OBJ) $(Q3POBJ_SMP) \
@@ -1626,7 +1653,7 @@
     $(B)/ded/con_tty.o
 endif
 
-$(B)/ioq3ded.$(ARCH)$(BINEXT): $(Q3DOBJ)
+$(B)/ioq3ded$(FULLBINEXT): $(Q3DOBJ)
 	$(echo_cmd) "LD $@"
 	$(Q)$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $(Q3DOBJ) $(LIBS)
 
@@ -1666,7 +1693,7 @@
 Q3CGOBJ = $(Q3CGOBJ_) $(B)/baseq3/cgame/cg_syscalls.o
 Q3CGVMOBJ = $(Q3CGOBJ_:%.o=%.asm)
 
-$(B)/baseq3/cgame$(ARCH).$(SHLIBEXT): $(Q3CGOBJ)
+$(B)/baseq3/cgame$(SHLIBNAME): $(Q3CGOBJ)
 	$(echo_cmd) "LD $@"
 	$(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3CGOBJ)
 
@@ -1710,7 +1737,7 @@
 MPCGOBJ = $(MPCGOBJ_) $(B)/missionpack/cgame/cg_syscalls.o
 MPCGVMOBJ = $(MPCGOBJ_:%.o=%.asm)
 
-$(B)/missionpack/cgame$(ARCH).$(SHLIBEXT): $(MPCGOBJ)
+$(B)/missionpack/cgame$(SHLIBNAME): $(MPCGOBJ)
 	$(echo_cmd) "LD $@"
 	$(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPCGOBJ)
 
@@ -1763,7 +1790,7 @@
 Q3GOBJ = $(Q3GOBJ_) $(B)/baseq3/game/g_syscalls.o
 Q3GVMOBJ = $(Q3GOBJ_:%.o=%.asm)
 
-$(B)/baseq3/qagame$(ARCH).$(SHLIBEXT): $(Q3GOBJ)
+$(B)/baseq3/qagame$(SHLIBNAME): $(Q3GOBJ)
 	$(echo_cmd) "LD $@"
 	$(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3GOBJ)
 
@@ -1814,7 +1841,7 @@
 MPGOBJ = $(MPGOBJ_) $(B)/missionpack/game/g_syscalls.o
 MPGVMOBJ = $(MPGOBJ_:%.o=%.asm)
 
-$(B)/missionpack/qagame$(ARCH).$(SHLIBEXT): $(MPGOBJ)
+$(B)/missionpack/qagame$(SHLIBNAME): $(MPGOBJ)
 	$(echo_cmd) "LD $@"
 	$(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPGOBJ)
 
@@ -1877,7 +1904,7 @@
 Q3UIOBJ = $(Q3UIOBJ_) $(B)/missionpack/ui/ui_syscalls.o
 Q3UIVMOBJ = $(Q3UIOBJ_:%.o=%.asm)
 
-$(B)/baseq3/ui$(ARCH).$(SHLIBEXT): $(Q3UIOBJ)
+$(B)/baseq3/ui$(SHLIBNAME): $(Q3UIOBJ)
 	$(echo_cmd) "LD $@"
 	$(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3UIOBJ)
 
@@ -1905,7 +1932,7 @@
 MPUIOBJ = $(MPUIOBJ_) $(B)/missionpack/ui/ui_syscalls.o
 MPUIVMOBJ = $(MPUIOBJ_:%.o=%.asm)
 
-$(B)/missionpack/ui$(ARCH).$(SHLIBEXT): $(MPUIOBJ)
+$(B)/missionpack/ui$(SHLIBNAME): $(MPUIOBJ)
 	$(echo_cmd) "LD $@"
 	$(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPUIOBJ)
 
@@ -2081,34 +2108,34 @@
 	-$(MKDIR) -p -m 0755 $(COPYDIR)/missionpack
 
 ifneq ($(BUILD_CLIENT),0)
-	$(INSTALL) -s -m 0755 $(BR)/ioquake3.$(ARCH)$(BINEXT) $(COPYDIR)/ioquake3.$(ARCH)$(BINEXT)
+	$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/ioquake3$(FULLBINEXT) $(COPYBINDIR)/ioquake3$(FULLBINEXT)
 endif
 
 # Don't copy the SMP until it's working together with SDL.
 #ifneq ($(BUILD_CLIENT_SMP),0)
-#	$(INSTALL) -s -m 0755 $(BR)/ioquake3-smp.$(ARCH)$(BINEXT) $(COPYDIR)/ioquake3-smp.$(ARCH)$(BINEXT)
+#	$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/ioquake3-smp$(FULLBINEXT) $(COPYBINDIR)/ioquake3-smp$(FULLBINEXT)
 #endif
 
 ifneq ($(BUILD_SERVER),0)
-	@if [ -f $(BR)/ioq3ded.$(ARCH)$(BINEXT) ]; then \
-		$(INSTALL) -s -m 0755 $(BR)/ioq3ded.$(ARCH)$(BINEXT) $(COPYDIR)/ioq3ded.$(ARCH)$(BINEXT); \
+	@if [ -f $(BR)/ioq3ded$(FULLBINEXT) ]; then \
+		$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/ioq3ded$(FULLBINEXT) $(COPYBINDIR)/ioq3ded$(FULLBINEXT); \
 	fi
 endif
 
 ifneq ($(BUILD_GAME_SO),0)
-	$(INSTALL) -s -m 0755 $(BR)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
+	$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/baseq3/cgame$(SHLIBNAME) \
 					$(COPYDIR)/baseq3/.
-	$(INSTALL) -s -m 0755 $(BR)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
+	$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/baseq3/qagame$(SHLIBNAME) \
 					$(COPYDIR)/baseq3/.
-	$(INSTALL) -s -m 0755 $(BR)/baseq3/ui$(ARCH).$(SHLIBEXT) \
+	$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/baseq3/ui$(SHLIBNAME) \
 					$(COPYDIR)/baseq3/.
   ifneq ($(BUILD_MISSIONPACK),0)
 	-$(MKDIR) -p -m 0755 $(COPYDIR)/missionpack
-	$(INSTALL) -s -m 0755 $(BR)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
+	$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/missionpack/cgame$(SHLIBNAME) \
 					$(COPYDIR)/missionpack/.
-	$(INSTALL) -s -m 0755 $(BR)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
+	$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/missionpack/qagame$(SHLIBNAME) \
 					$(COPYDIR)/missionpack/.
-	$(INSTALL) -s -m 0755 $(BR)/missionpack/ui$(ARCH).$(SHLIBEXT) \
+	$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/missionpack/ui$(SHLIBNAME) \
 					$(COPYDIR)/missionpack/.
   endif
 endif



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