r1163 - in trunk/code: jpeg-6 renderer sdl

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Wed Sep 5 14:56:39 EDT 2007


Author: tma
Date: 2007-09-05 14:56:39 -0400 (Wed, 05 Sep 2007)
New Revision: 1163

Modified:
   trunk/code/jpeg-6/jconfig.h
   trunk/code/renderer/qgl.h
   trunk/code/sdl/sdl_glimp.c
Log:
* Replace the ugliness in qgl.h with SDL_opengl.h


Modified: trunk/code/jpeg-6/jconfig.h
===================================================================
--- trunk/code/jpeg-6/jconfig.h	2007-09-05 18:23:05 UTC (rev 1162)
+++ trunk/code/jpeg-6/jconfig.h	2007-09-05 18:56:39 UTC (rev 1163)
@@ -8,7 +8,6 @@
 /* #define const */
 #define CHAR_IS_UNSIGNED
 #define HAVE_STDDEF_H
-#define HAVE_STDLIB_H
 #undef NEED_BSD_STRINGS
 #undef NEED_SYS_TYPES_H
 #undef NEED_FAR_POINTERS	/* Watcom uses flat 32-bit addressing */

Modified: trunk/code/renderer/qgl.h
===================================================================
--- trunk/code/renderer/qgl.h	2007-09-05 18:23:05 UTC (rev 1162)
+++ trunk/code/renderer/qgl.h	2007-09-05 18:56:39 UTC (rev 1163)
@@ -26,128 +26,17 @@
 #ifndef __QGL_H__
 #define __QGL_H__
 
-#if defined( _WIN32 )
+#include "SDL_opengl.h"
 
-#if _MSC_VER
-#pragma warning (disable: 4201)
-#pragma warning (disable: 4214)
-#pragma warning (disable: 4514)
-#pragma warning (disable: 4032)
-#pragma warning (disable: 4201)
-#pragma warning (disable: 4214)
-#endif
+extern PFNGLMULTITEXCOORD2FARBPROC qglMultiTexCoord2fARB;
+extern PFNGLACTIVETEXTUREARBPROC qglActiveTextureARB;
+extern PFNGLCLIENTACTIVETEXTUREARBPROC qglClientActiveTextureARB;
 
-#include <windows.h>
-#include <GL/gl.h>
-#include <GL/glext.h>
+extern PFNGLLOCKARRAYSEXTPROC qglLockArraysEXT;
+extern PFNGLUNLOCKARRAYSEXTPROC qglUnlockArraysEXT;
 
-#elif defined(MACOS_X)
-
-#include <OpenGL/OpenGL.h>
-#include <OpenGL/gl.h>
-#include <OpenGL/glu.h>
-#ifndef GL_EXT_abgr
-#include <OpenGL/glext.h>
-#endif
-
-#else
-
-#include <GL/gl.h>
-#include <GL/glext.h>
-
-#endif
-
-#ifndef APIENTRY
-#define APIENTRY
-#endif
-
-
 //===========================================================================
-// <Timbo> I hate this section so much
 
-/*
-** multitexture extension definitions
-*/
-#if !defined(__sun)
-
-#define GL_ACTIVE_TEXTURE_ARB               0x84E0
-#define GL_CLIENT_ACTIVE_TEXTURE_ARB        0x84E1
-#define GL_MAX_ACTIVE_TEXTURES_ARB          0x84E2
-
-#define GL_TEXTURE0_ARB                     0x84C0
-#define GL_TEXTURE1_ARB                     0x84C1
-#define GL_TEXTURE2_ARB                     0x84C2
-#define GL_TEXTURE3_ARB                     0x84C3
-
-#else
-
-// FIXME GL_MAX_TEXTURE_UNITS_ARB?
-#define GL_MAX_ACTIVE_TEXTURES_ARB          0x84E2
-
-#endif /* defined(__sun) */
-
-// anisotropic filtering constants
-#define GL_TEXTURE_MAX_ANISOTROPY_EXT       0x84FE
-#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT   0x84FF
-
-// define for skyboxes without black seams on non SDL-versions.
-#if !defined(GL_VERSION_1_2) && !defined(GL_CLAMP_TO_EDGE)
-   #define GL_CLAMP_TO_EDGE                  0x812F
-#endif
-
-// S3TC compression constants
-#define GL_RGB_S3TC                          0x83A0
-#define GL_RGB4_S3TC                         0x83A1
-
-#if defined(MACOS_X) || ( defined(__sun) && defined(__sparc) )
-typedef void (APIENTRY * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum target);
-typedef void (APIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum target);
-#endif
-
-//===========================================================================
-
-// extensions will be function pointers on all platforms
-extern void ( APIENTRY * qglMultiTexCoord2fARB )( GLenum texture, GLfloat s, GLfloat t );
-extern void ( APIENTRY * qglActiveTextureARB )( GLenum texture );
-extern void ( APIENTRY * qglClientActiveTextureARB )( GLenum texture );
-
-extern void ( APIENTRY * qglLockArraysEXT)( GLint, GLint);
-extern void ( APIENTRY * qglUnlockArraysEXT) ( void );
-
-//===========================================================================
-
 #define qglAccum glAccum
 #define qglAlphaFunc glAlphaFunc
 #define qglAreTexturesResident glAreTexturesResident

Modified: trunk/code/sdl/sdl_glimp.c
===================================================================
--- trunk/code/sdl/sdl_glimp.c	2007-09-05 18:23:05 UTC (rev 1162)
+++ trunk/code/sdl/sdl_glimp.c	2007-09-05 18:56:39 UTC (rev 1163)
@@ -62,12 +62,12 @@
 
 cvar_t *r_allowSoftwareGL; // Don't abort out if a hardware visual can't be obtained
 
-void ( APIENTRY * qglMultiTexCoord2fARB )( GLenum texture, GLfloat s, GLfloat t );
-void ( APIENTRY * qglActiveTextureARB )( GLenum texture );
-void ( APIENTRY * qglClientActiveTextureARB )( GLenum texture );
+PFNGLMULTITEXCOORD2FARBPROC qglMultiTexCoord2fARB;
+PFNGLACTIVETEXTUREARBPROC qglActiveTextureARB;
+PFNGLCLIENTACTIVETEXTUREARBPROC qglClientActiveTextureARB;
 
-void ( APIENTRY * qglLockArraysEXT)( GLint, GLint);
-void ( APIENTRY * qglUnlockArraysEXT) ( void );
+PFNGLLOCKARRAYSEXTPROC qglLockArraysEXT;
+PFNGLUNLOCKARRAYSEXTPROC qglUnlockArraysEXT;
 
 /*
 ===============
@@ -387,7 +387,7 @@
 			if ( qglActiveTextureARB )
 			{
 				GLint glint = 0;
-				qglGetIntegerv( GL_MAX_ACTIVE_TEXTURES_ARB, &glint );
+				qglGetIntegerv( GL_MAX_TEXTURE_UNITS_ARB, &glint );
 				glConfig.maxActiveTextures = (int) glint;
 				if ( glConfig.maxActiveTextures > 1 )
 				{




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