r140 - in trunk/code: game q3_ui ui unix

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Wed Oct 5 10:50:46 EDT 2005


Author: tma
Date: 2005-10-05 10:50:45 -0400 (Wed, 05 Oct 2005)
New Revision: 140

Removed:
   trunk/code/ui/ui_util.c
Modified:
   trunk/code/game/g_client.c
   trunk/code/game/g_items.c
   trunk/code/game/g_misc.c
   trunk/code/game/g_spawn.c
   trunk/code/game/g_trigger.c
   trunk/code/q3_ui/ui_atoms.c
   trunk/code/q3_ui/ui_ingame.c
   trunk/code/q3_ui/ui_menu.c
   trunk/code/q3_ui/ui_servers2.c
   trunk/code/ui/ui_shared.c
   trunk/code/unix/Makefile
Log:
* Fixed some vm build warnings


Modified: trunk/code/game/g_client.c
===================================================================
--- trunk/code/game/g_client.c	2005-10-05 03:13:20 UTC (rev 139)
+++ trunk/code/game/g_client.c	2005-10-05 14:50:45 UTC (rev 140)
@@ -1004,8 +1004,8 @@
 		trap_UnlinkEntity( ent );
 	}
 	G_InitGentity( ent );
-	ent->touch = NULL;
-	ent->pain = NULL;
+	ent->touch = 0;
+	ent->pain = 0;
 	ent->client = client;
 
 	client->pers.connected = CON_CONNECTED;

Modified: trunk/code/game/g_items.c
===================================================================
--- trunk/code/game/g_items.c	2005-10-05 03:13:20 UTC (rev 139)
+++ trunk/code/game/g_items.c	2005-10-05 14:50:45 UTC (rev 140)
@@ -542,7 +542,7 @@
 	// events such as ctf flags
 	if ( respawn <= 0 ) {
 		ent->nextthink = 0;
-		ent->think = NULL;
+		ent->think = 0;
 	} else {
 		ent->nextthink = level.time + respawn * 1000;
 		ent->think = RespawnItem;

Modified: trunk/code/game/g_misc.c
===================================================================
--- trunk/code/game/g_misc.c	2005-10-05 03:13:20 UTC (rev 139)
+++ trunk/code/game/g_misc.c	2005-10-05 14:50:45 UTC (rev 140)
@@ -288,7 +288,7 @@
 
 static void InitShooter_Finish( gentity_t *ent ) {
 	ent->enemy = G_PickTarget( ent->target );
-	ent->think = NULL;
+	ent->think = 0;
 	ent->nextthink = 0;
 }
 

Modified: trunk/code/game/g_spawn.c
===================================================================
--- trunk/code/game/g_spawn.c	2005-10-05 03:13:20 UTC (rev 139)
+++ trunk/code/game/g_spawn.c	2005-10-05 14:50:45 UTC (rev 140)
@@ -191,7 +191,7 @@
 void SP_team_redobelisk( gentity_t *ent );
 void SP_team_neutralobelisk( gentity_t *ent );
 #endif
-void SP_item_botroam( gentity_t *ent ) {};
+void SP_item_botroam( gentity_t *ent ) { }
 
 spawn_t	spawns[] = {
 	// info entities don't do anything at all, but provide positional
@@ -266,7 +266,7 @@
 #endif
 	{"item_botroam", SP_item_botroam},
 
-	{NULL, NULL}
+	{NULL, 0}
 };
 
 /*

Modified: trunk/code/game/g_trigger.c
===================================================================
--- trunk/code/game/g_trigger.c	2005-10-05 03:13:20 UTC (rev 139)
+++ trunk/code/game/g_trigger.c	2005-10-05 14:50:45 UTC (rev 140)
@@ -67,7 +67,7 @@
 	} else {
 		// we can't just remove (self) here, because this is a touch function
 		// called while looping through area links...
-		ent->touch = NULL;
+		ent->touch = 0;
 		ent->nextthink = level.time + FRAMETIME;
 		ent->think = G_FreeEntity;
 	}

Modified: trunk/code/q3_ui/ui_atoms.c
===================================================================
--- trunk/code/q3_ui/ui_atoms.c	2005-10-05 03:13:20 UTC (rev 139)
+++ trunk/code/q3_ui/ui_atoms.c	2005-10-05 14:50:45 UTC (rev 140)
@@ -821,10 +821,10 @@
 		UI_MainMenu();
 		return;
 	case UIMENU_NEED_CD:
-		UI_ConfirmMenu( "Insert the CD", (voidfunc_f)NULL, NeedCDAction );
+		UI_ConfirmMenu( "Insert the CD", 0, NeedCDAction );
 		return;
 	case UIMENU_BAD_CD_KEY:
-		UI_ConfirmMenu( "Bad CD Key", (voidfunc_f)NULL, NeedCDKeyAction );
+		UI_ConfirmMenu( "Bad CD Key", 0, NeedCDKeyAction );
 		return;
 	case UIMENU_INGAME:
 		/*

Modified: trunk/code/q3_ui/ui_ingame.c
===================================================================
--- trunk/code/q3_ui/ui_ingame.c	2005-10-05 03:13:20 UTC (rev 139)
+++ trunk/code/q3_ui/ui_ingame.c	2005-10-05 14:50:45 UTC (rev 140)
@@ -120,11 +120,11 @@
 		break;
 
 	case ID_RESTART:
-		UI_ConfirmMenu( "RESTART ARENA?", (voidfunc_f)NULL, InGame_RestartAction );
+		UI_ConfirmMenu( "RESTART ARENA?", 0, InGame_RestartAction );
 		break;
 
 	case ID_QUIT:
-		UI_ConfirmMenu( "EXIT GAME?",  (voidfunc_f)NULL, InGame_QuitAction );
+		UI_ConfirmMenu( "EXIT GAME?",  0, InGame_QuitAction );
 		break;
 
 	case ID_SERVERINFO:

Modified: trunk/code/q3_ui/ui_menu.c
===================================================================
--- trunk/code/q3_ui/ui_menu.c	2005-10-05 03:13:20 UTC (rev 139)
+++ trunk/code/q3_ui/ui_menu.c	2005-10-05 14:50:45 UTC (rev 140)
@@ -126,7 +126,7 @@
 		break;
 
 	case ID_EXIT:
-		UI_ConfirmMenu( "EXIT GAME?", NULL, MainMenu_ExitAction );
+		UI_ConfirmMenu( "EXIT GAME?", 0, MainMenu_ExitAction );
 		break;
 	}
 }

Modified: trunk/code/q3_ui/ui_servers2.c
===================================================================
--- trunk/code/q3_ui/ui_servers2.c	2005-10-05 03:13:20 UTC (rev 139)
+++ trunk/code/q3_ui/ui_servers2.c	2005-10-05 14:50:45 UTC (rev 140)
@@ -1265,11 +1265,11 @@
 	case ID_PUNKBUSTER:
 		if (g_arenaservers.punkbuster.curvalue)			
 		{
-			UI_ConfirmMenu_Style( "Enable Punkbuster?",  UI_CENTER|UI_INVERSE|UI_SMALLFONT, (voidfunc_f)NULL, Punkbuster_ConfirmEnable );
+			UI_ConfirmMenu_Style( "Enable Punkbuster?",  UI_CENTER|UI_INVERSE|UI_SMALLFONT, 0, Punkbuster_ConfirmEnable );
 		}
 		else
 		{
-			UI_ConfirmMenu_Style( "Disable Punkbuster?", UI_CENTER|UI_INVERSE|UI_SMALLFONT, (voidfunc_f)NULL, Punkbuster_ConfirmDisable );
+			UI_ConfirmMenu_Style( "Disable Punkbuster?", UI_CENTER|UI_INVERSE|UI_SMALLFONT, 0, Punkbuster_ConfirmDisable );
 		}
 		break;
 	}

Modified: trunk/code/ui/ui_shared.c
===================================================================
--- trunk/code/ui/ui_shared.c	2005-10-05 03:13:20 UTC (rev 139)
+++ trunk/code/ui/ui_shared.c	2005-10-05 14:50:45 UTC (rev 140)
@@ -42,7 +42,7 @@
 
 static scrollInfo_t scrollInfo;
 
-static void (*captureFunc) (void *p) = NULL;
+static void (*captureFunc) (void *p) = 0;
 static void *captureData = NULL;
 static itemDef_t *itemCapture = NULL;   // item that has the mouse captured ( if any )
 
@@ -2371,7 +2371,7 @@
 	if (itemCapture) {
 		Item_StopCapture(itemCapture);
 		itemCapture = NULL;
-		captureFunc = NULL;
+		captureFunc = 0;
 		captureData = NULL;
 	} else {
 	  // bk001206 - parentheses
@@ -5134,7 +5134,7 @@
 	{"hideCvar", ItemParse_hideCvar, NULL},
 	{"cinematic", ItemParse_cinematic, NULL},
 	{"doubleclick", ItemParse_doubleClick, NULL},
-	{NULL, NULL, NULL}
+	{NULL, 0, NULL}
 };
 
 keywordHash_t *itemParseKeywordHash[KEYWORDHASH_SIZE];
@@ -5535,7 +5535,7 @@
 	{"fadeClamp", MenuParse_fadeClamp, NULL},
 	{"fadeCycle", MenuParse_fadeCycle, NULL},
 	{"fadeAmount", MenuParse_fadeAmount, NULL},
-	{NULL, NULL, NULL}
+	{NULL, 0, NULL}
 };
 
 keywordHash_t *menuParseKeywordHash[KEYWORDHASH_SIZE];

Deleted: trunk/code/ui/ui_util.c
===================================================================
--- trunk/code/ui/ui_util.c	2005-10-05 03:13:20 UTC (rev 139)
+++ trunk/code/ui/ui_util.c	2005-10-05 14:50:45 UTC (rev 140)
@@ -1,29 +0,0 @@
-/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-===========================================================================
-*/
-// ui_util.c
-//
-// origin: rad
-// new ui support stuff
-// 
-// memory, string alloc
-
-

Modified: trunk/code/unix/Makefile
===================================================================
--- trunk/code/unix/Makefile	2005-10-05 03:13:20 UTC (rev 139)
+++ trunk/code/unix/Makefile	2005-10-05 14:50:45 UTC (rev 140)
@@ -1325,7 +1325,6 @@
   $(B)/missionpack/ui/ui_atoms.o \
   $(B)/missionpack/ui/ui_gameinfo.o \
   $(B)/missionpack/ui/ui_players.o \
-  $(B)/missionpack/ui/ui_util.o \
   $(B)/missionpack/ui/ui_shared.o \
   \
   $(B)/missionpack/game/bg_misc.o \




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