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      <base href="https://bugzilla.icculus.org/" />
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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - Windows 8.1 and ioQuake3: Mouse problems"
   href="https://bugzilla.icculus.org/show_bug.cgi?id=6050">6050</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>Windows 8.1 and ioQuake3: Mouse problems
          </td>
        </tr>

        <tr>
          <th>Classification</th>
          <td>Unclassified
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>ioquake3
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>1.36
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>PC
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Windows NT
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>blocker
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>P3
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Misc
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>zachary@ioquake.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>martin19xx@live.de
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>quake3-bugzilla@icculus.org
          </td>
        </tr></table>
      <p>
        <div>
        <pre>With Windows 8.1 the mouse movemebt ist totally broken: ingame and in the menu.
Menu: When moving the mouse, the cursor is extremely slow and jitters.
Ingame: Mouse-movement is extremely slow and the screen jitters. (Hope my
description helps.)

The game becomes unplayable.

The fix from
<a href="http://donewmouseaccel.blogspot.co.nz/2010/03/markc-windows-7-mouse-acceleration-fix.html">http://donewmouseaccel.blogspot.co.nz/2010/03/markc-windows-7-mouse-acceleration-fix.html</a>
doesn't work.

Both - the stable release and the test builds of ioQuake are having this
problem.

With Vanilla Quake 3 there are no problems - the mouse works fine. So maybe
it's a ioQuake-specific problem.

I prefer using ioQuake3 insteam of Vanilla Quake 3 - it would be nice if there
will be a fix in the future.</pre>
        </div>
      </p>
      <hr>
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          <li>You are the QA Contact for the bug.</li>
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