<html>
<head>
<base href="https://bugzilla.icculus.org/" />
</head>
<body><table border="1" cellspacing="0" cellpadding="8">
<tr>
<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Windows 8.1 and ioQuake3: Mouse problems"
href="https://bugzilla.icculus.org/show_bug.cgi?id=6050">6050</a>
</td>
</tr>
<tr>
<th>Summary</th>
<td>Windows 8.1 and ioQuake3: Mouse problems
</td>
</tr>
<tr>
<th>Classification</th>
<td>Unclassified
</td>
</tr>
<tr>
<th>Product</th>
<td>ioquake3
</td>
</tr>
<tr>
<th>Version</th>
<td>1.36
</td>
</tr>
<tr>
<th>Hardware</th>
<td>PC
</td>
</tr>
<tr>
<th>OS</th>
<td>Windows NT
</td>
</tr>
<tr>
<th>Status</th>
<td>NEW
</td>
</tr>
<tr>
<th>Severity</th>
<td>blocker
</td>
</tr>
<tr>
<th>Priority</th>
<td>P3
</td>
</tr>
<tr>
<th>Component</th>
<td>Misc
</td>
</tr>
<tr>
<th>Assignee</th>
<td>zachary@ioquake.org
</td>
</tr>
<tr>
<th>Reporter</th>
<td>martin19xx@live.de
</td>
</tr>
<tr>
<th>QA Contact</th>
<td>quake3-bugzilla@icculus.org
</td>
</tr></table>
<p>
<div>
<pre>With Windows 8.1 the mouse movemebt ist totally broken: ingame and in the menu.
Menu: When moving the mouse, the cursor is extremely slow and jitters.
Ingame: Mouse-movement is extremely slow and the screen jitters. (Hope my
description helps.)
The game becomes unplayable.
The fix from
<a href="http://donewmouseaccel.blogspot.co.nz/2010/03/markc-windows-7-mouse-acceleration-fix.html">http://donewmouseaccel.blogspot.co.nz/2010/03/markc-windows-7-mouse-acceleration-fix.html</a>
doesn't work.
Both - the stable release and the test builds of ioQuake are having this
problem.
With Vanilla Quake 3 there are no problems - the mouse works fine. So maybe
it's a ioQuake-specific problem.
I prefer using ioQuake3 insteam of Vanilla Quake 3 - it would be nice if there
will be a fix in the future.</pre>
</div>
</p>
<hr>
<span>You are receiving this mail because:</span>
<ul>
<li>You are the QA Contact for the bug.</li>
</ul>
</body>
</html>