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    <body><span class="vcard"><a class="email" href="mailto:ioquake@canavan.de" title="ioquake@canavan.de">ioquake@canavan.de</a>
</span> changed
              <a class="bz_bug_link 
          bz_status_REOPENED "
   title="REOPENED --- - Menu corrupted on start"
   href="https://bugzilla.icculus.org/show_bug.cgi?id=5097">bug 5097</a>
        <br>
             <table border="1" cellspacing="0" cellpadding="8">
          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
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         <tr>
           <td style="text-align:right;">Status</td>
           <td>RESOLVED
           </td>
           <td>REOPENED
           </td>
         </tr>

         <tr>
           <td style="text-align:right;">Resolution</td>
           <td>WORKSFORME
           </td>
           <td>---
           </td>
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        <div>
            <b><a class="bz_bug_link 
          bz_status_REOPENED "
   title="REOPENED --- - Menu corrupted on start"
   href="https://bugzilla.icculus.org/show_bug.cgi?id=5097#c17">Comment # 17</a>
              on <a class="bz_bug_link 
          bz_status_REOPENED "
   title="REOPENED --- - Menu corrupted on start"
   href="https://bugzilla.icculus.org/show_bug.cgi?id=5097">bug 5097</a>
              from <span class="vcard"><a class="email" href="mailto:ioquake@canavan.de" title="ioquake@canavan.de">ioquake@canavan.de</a>
</span></b>
        <pre>It's quite possible that glClear() calls are uneccesary. A single call before
drawing the Menu may be sufficient, however I'm not ver well versed in either
OpenGL or ioquake. 

If anyone with sufficient knowledge in both of those is interested in helping
out, I may be able to provide ssh and VNC access to a computer that's not
terribly slow.</pre>
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