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<body><span class="vcard"><a class="email" href="mailto:tim@ngus.net" title="Tim Angus <tim@ngus.net>"> <span class="fn">Tim Angus</span></a>
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<a class="bz_bug_link
bz_status_NEW "
title="NEW --- - OpenGL2: Gaining up to 100 fps or more by only renaming ioquake.x86.exe to quake3.exe"
href="https://bugzilla.icculus.org/show_bug.cgi?id=6006">bug 6006</a>
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<th>What</th>
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<td style="text-align:right;">CC</td>
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<td>tim@ngus.net
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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - OpenGL2: Gaining up to 100 fps or more by only renaming ioquake.x86.exe to quake3.exe"
href="https://bugzilla.icculus.org/show_bug.cgi?id=6006#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - OpenGL2: Gaining up to 100 fps or more by only renaming ioquake.x86.exe to quake3.exe"
href="https://bugzilla.icculus.org/show_bug.cgi?id=6006">bug 6006</a>
from <span class="vcard"><a class="email" href="mailto:tim@ngus.net" title="Tim Angus <tim@ngus.net>"> <span class="fn">Tim Angus</span></a>
</span></b>
<pre>The trouble is that without know /what/ the drivers hacks are, we can't fix the
code path which is slow without the hacks. In other words, we need information
from Nvidia/ATI.</pre>
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