From bugzilla-daemon at icculus.org Thu May 17 02:23:51 2018 From: bugzilla-daemon at icculus.org (bugzilla-daemon at icculus.org) Date: Thu, 17 May 2018 06:23:51 +0000 Subject: [quake3-bugzilla] [Bug 6363] OpenGL2: Currently held weapon model is shown through portal view. In-Reply-To: References: Message-ID: https://bugzilla.icculus.org/show_bug.cgi?id=6363 Zack Middleton changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|NEW |RESOLVED CC| |zack at cloemail.com --- Comment #1 from Zack Middleton --- Fixed by SmileTheory on Nov 25, 2016 in https://github.com/ioquake/ioq3/commit/93066d2e05eb4277510c9f833b44e0604a24bbec . -- You are receiving this mail because: You are the QA Contact for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: From bugzilla-daemon at icculus.org Thu May 17 02:52:16 2018 From: bugzilla-daemon at icculus.org (bugzilla-daemon at icculus.org) Date: Thu, 17 May 2018 06:52:16 +0000 Subject: [quake3-bugzilla] [Bug 6350] OpenGL2: mirrors aren't working correct. In-Reply-To: References: Message-ID: https://bugzilla.icculus.org/show_bug.cgi?id=6350 Zack Middleton changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |zack at cloemail.com Resolution|--- |FIXED Status|NEW |RESOLVED --- Comment #1 from Zack Middleton --- Fixed by SmileTheory on Mar 12, 2015 in https://github.com/ioquake/ioq3/commit/40cfbc9a8246ab2ea6b2f05f5043de70eb5ad980 . -- You are receiving this mail because: You are the QA Contact for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: