From bugzilla-daemon at icculus.org Wed Oct 4 00:03:21 2017
From: bugzilla-daemon at icculus.org (bugzilla-daemon at icculus.org)
Date: Wed, 04 Oct 2017 04:03:21 +0000
Subject: [quake3-bugzilla] [Bug 6003] OpenGL2: Shadows aren't shown at all.
In-Reply-To:
References:
Message-ID:
https://bugzilla.icculus.org/show_bug.cgi?id=6003
Zack Middleton changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Status|ASSIGNED |RESOLVED
CC| |ZTurtleMan at gmail.com
--- Comment #2 from Zack Middleton ---
OpenGL2 projected shadows (cg_shadows 4) were fixed in
https://github.com/ioquake/ioq3/commit/6f1712dafe2d32d424d110e20218532c41d16388.
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From bugzilla-daemon at icculus.org Wed Oct 4 00:38:23 2017
From: bugzilla-daemon at icculus.org (bugzilla-daemon at icculus.org)
Date: Wed, 04 Oct 2017 04:38:23 +0000
Subject: [quake3-bugzilla] [Bug 6093] Windows renderer runtime error;
libgcc missing
In-Reply-To:
References:
Message-ID:
https://bugzilla.icculus.org/show_bug.cgi?id=6093
Zack Middleton changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
CC| |ZTurtleMan at gmail.com
Resolution|--- |FIXED
--- Comment #1 from Zack Middleton ---
Fixed in
https://github.com/ioquake/ioq3/commit/eeaade70bd47d88125800870be090c53db469cda.
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