From bugzilla-daemon at icculus.org Wed Jan 14 22:10:20 2015
From: bugzilla-daemon at icculus.org (bugzilla-daemon at icculus.org)
Date: Thu, 15 Jan 2015 03:10:20 +0000
Subject: [quake3-bugzilla] [Bug 5905] SnapVector segfaults in 64 bit MSVC
builds
In-Reply-To:
References:
Message-ID:
https://bugzilla.icculus.org/show_bug.cgi?id=5905
Zack Middleton changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ZTurtleMan at gmail.com
Resolution|--- |FIXED
Status|NEW |RESOLVED
--- Comment #1 from Zack Middleton ---
Fixed in
https://github.com/ioquake/ioq3/commit/10e2caad469994f35da2a459fb4e2906a41232f5
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From bugzilla-daemon at icculus.org Tue Jan 27 02:27:01 2015
From: bugzilla-daemon at icculus.org (bugzilla-daemon at icculus.org)
Date: Tue, 27 Jan 2015 07:27:01 +0000
Subject: [quake3-bugzilla] [Bug 6360] New: Video stuck in restart loop on
startup
Message-ID:
https://bugzilla.icculus.org/show_bug.cgi?id=6360
Bug ID: 6360
Summary: Video stuck in restart loop on startup
Product: ioquake3
Version: GIT MASTER
Hardware: PC
OS: Linux
Status: NEW
Severity: normal
Priority: P3
Component: Video
Assignee: zachary at ioquake.org
Reporter: lukebenes at hotmail.com
QA Contact: quake3-bugzilla at icculus.org
On 32 bit Ubuntu 14.10 and proprietary nvidia drivers, ioquake enters an
endless restart loop on startup. Same build tested on Kubuntu 14.4 and Mint
Mate runs perfectly with Nouveau drivers runs perfectly.
On IRC, DevHC suggested a workaround: In code/sdl/sdl_input.c comment out
“vidRestartTime = Sys_Milliseconds( ) + 1000;”
This fixed my issue in Ubuntu. With DevHC's fix, ioquake starts with the
main window off center. Moving the mouse to the edge of the screen, I can
center it like it's part of a virtual desktop. After centering it locks into
place and I can play ioquake normally.
Experienced this bug on "ioq3 1.36_GIT_43c7f1e-2015-01-25" and "ioq3
1.36_GIT_cf7004f-2014-08-25 linux-x86"
GL_RENDERER: GeForce GTX 650/PCIe/SSE2
GL_VERSION: 4.4.0 NVIDIA 331.113
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