[quake3-bugzilla] [Bug 6030] Team Arena Single Player broken, always spectator

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Tue Sep 24 13:58:03 EDT 2013


https://bugzilla.icculus.org/show_bug.cgi?id=6030

Kuehnhammer Tobias <kuehnhammertobias at gmx.at> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |kuehnhammertobias at gmx.at

--- Comment #7 from Kuehnhammer Tobias <kuehnhammertobias at gmx.at> ---
This check fixed a few bugs iirc.
Though I can't remember the whole list of problems:

1. I think disconnected clients sometimes have broken the configstrings
('ghost'  
   clients with malformated strings).
2. Under some circumstances game crashes (after map_restart?) if kicked bots 
   (because of wrong function 'BotReadSessionData') or related to 1?.
3. Maybe related bug: "Under certain circumstances, already "disconnected" 
   clients can disconnect"?
   http://svn.icculus.org/tremulous?view=rev&revision=2009
4. gameplay bugs like the flag disappearing? (reported by dev/humancontroller)
5. ...

To be honest I can't remember what exactly was the biggest problem without the
check, but I'm definitly sure that game.qvm can crash without the check (the
already disconnected client is still there as 'ghost').

So, yes it is a security fix. The added check in g_cmd.c fixed the bug(s),
though technically I don't understand why!
--------
It seems that the current problem of not joining a team must be OS specific. I
neither have problems on WinXP nor on Win7!
Why is this a problem for Non-Windows OS?

Thanks

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://icculus.org/pipermail/quake3-bugzilla/attachments/20130924/c5a84516/attachment.html>


More information about the quake3-bugzilla mailing list