[quake3-bugzilla] [Bug 5935] New: QVM memset and memcpy return NULL

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Tue May 7 13:16:09 EDT 2013


https://bugzilla.icculus.org/show_bug.cgi?id=5935

            Bug ID: 5935
           Summary: QVM memset and memcpy return NULL
    Classification: Unclassified
           Product: ioquake3
           Version: GIT MASTER
          Hardware: All
                OS: All
            Status: NEW
          Severity: trivial
          Priority: P3
         Component: Misc
          Assignee: zachary at ioquake.org
          Reporter: ZTurtleMan at gmail.com
        QA Contact: quake3-bugzilla at icculus.org

QVM memset and memcpy return NULL, but should return first argument (like
strncpy). However, fixing this will cause mods that use the return to be
incompatible with vanilla q3 and past ioq3 versions.

strncpy was returning incorrect non-zero value in vanilla q3 and fixed in ioq3,
so might be similar issue of mod depending on it not working on vanilla q3.

Should they be fixed or left as is?

Issue is in CL_CgameSystemCalls, CL_UISystemCalls, and SV_GameSystemCalls.

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