[quake3-bugzilla] [Bug 5999] New: OpenGL2: shader bug in q3dm4

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Sun Jul 28 19:40:19 EDT 2013


https://bugzilla.icculus.org/show_bug.cgi?id=5999

            Bug ID: 5999
           Summary: OpenGL2: shader bug in q3dm4
    Classification: Unclassified
           Product: ioquake3
           Version: GIT MASTER
          Hardware: PC
                OS: Linux
            Status: NEW
          Severity: normal
          Priority: P3
         Component: Video
          Assignee: zachary at ioquake.org
          Reporter: ZTurtleMan at gmail.com
        QA Contact: quake3-bugzilla at icculus.org

Created attachment 3369
  --> https://bugzilla.icculus.org/attachment.cgi?id=3369&action=edit
screenshot of issue

The organic tubes with shader deform in q3dm4 do not render correctly in
OpenGL2 renderer.

Found by Tobias Kuehnhammer.

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