[quake3-bugzilla] [Bug 4358] Assorted renderer changes patch (VBO, GLSL, "modern" techniques etc.)

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Tue Sep 6 08:20:24 EDT 2011


https://bugzilla.icculus.org/show_bug.cgi?id=4358

--- Comment #57 from Adrian Fuhrmann <aliasng at gmail.com> 2011-09-06 08:20:21 EDT ---
(In reply to comment #56)

it seems, that dark corners get brigther while looking in a light source
darkens the display. that seems not to be correct.

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