[quake3-bugzilla] [Bug 5160] Yet another reworked renderer

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Mon Aug 8 01:30:32 EDT 2011


https://bugzilla.icculus.org/show_bug.cgi?id=5160

--- Comment #11 from gimhael <matthias.bentrup at googlemail.com> 2011-08-08 01:30:30 EDT ---
Created attachment 2925
  --> https://bugzilla.icculus.org/attachment.cgi?id=2925
gpushader4.diff

The shader error seems to be a missing #extension GL_EXT_gpu_shader4 : enable,
try if this fixes it (apply on top of vbo3.diff).

I still wonder why you have to enable tangents - they are only needed for the
normal or parallax mapping functions.

-- 
Configure bugmail: https://bugzilla.icculus.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the QA contact for the bug.


More information about the quake3-bugzilla mailing list