[quake3-bugzilla] [Bug 4578] Bump MAX_LIGHTMAPS to 512

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Thu Oct 14 02:05:04 EDT 2010


http://bugzilla.icculus.org/show_bug.cgi?id=4578

--- Comment #1 from gimhael <matthias.bentrup at googlemail.com> 2010-10-14 02:04:57 EDT ---
Created an attachment (id=2462)
 --> (http://bugzilla.icculus.org/attachment.cgi?id=2462)
Proposed patch

This patch removes the MAX_LIGHTMAPS constant and allocates space for the
lightmap pointers on the hunk.

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