[quake3-bugzilla] [Bug 4808] client terminates when connecting to server running huge map

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Mon Nov 29 18:13:54 EST 2010


http://bugzilla.icculus.org/show_bug.cgi?id=4808

Rambetter <nlandys at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |nlandys at gmail.com

--- Comment #1 from Rambetter <nlandys at gmail.com> 2010-11-29 18:13:43 EST ---
I just finished working on a patch for the open source part of Urban Terror 4.1
that addresses this or a similar issue.  (I am not affiliated with Frozen
Sand.)  But my patch is specific to Urban Terror's way of assuming that
"everything needed for third party map ut4_foo is in the pak file ut4_foo.pk3".
 My patch works by loading only needed paks, not all of them.  I don't think
you'll have much use from my patch for other games, but for all it's worth, if
you want to see my patch:

  svn co svn://svn.clanwtf.net/repos/ioquake3-UrT-server-4.1

These files describe the patch:

  ioquake3-UrT-server-4.1/README-UrT.txt
  ioquake3-UrT-server-4.1/extra-patches/README-extra-patches.txt

The patch itself is here:

  ioquake3-UrT-server-4.1/extra-patches/loadonlyneededpaks_beta.patch

(It might be renamed to just "loadonlyneededpaks.patch" at some point.)

I know that there are problems on multiple fronts when the number of paks on
the server gets really large.  I don't know the exact cause or solution to
these problems.  Well, I do know "a solution", which is to reduce the number of
paks.  I wrote my patch not only to address these problems, but also to address
other issues.

Also, if that's who I think it is who reported this bug, I'd appreciate it if
you were a little less "trolly" on IRC.  :-P

-- 
Configure bugmail: http://bugzilla.icculus.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the QA contact for the bug.


More information about the quake3-bugzilla mailing list