[quake3-bugzilla] [Bug 4476] New: Threaded Optimizations on NVIDIA settings produces massive FPS reduction. Can it be at least workarounded if not properly fixed?

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Thu Jan 7 19:03:37 EST 2010


http://bugzilla.icculus.org/show_bug.cgi?id=4476

           Summary: Threaded Optimizations on NVIDIA settings produces
                    massive FPS reduction. Can it be at least workarounded
                    if not properly fixed?
           Product: ioquake3
           Version: SVN HEAD
          Platform: PC
        OS/Version: Windows Vista
            Status: NEW
          Severity: major
          Priority: P3
         Component: Misc
        AssignedTo: zakk at icculus.org
        ReportedBy: arxeio at gmail.com
         QAContact: quake3-bugzilla at icculus.org


.

--- Comment #1 from tinkah <arxeio at gmail.com> 2010-01-07 19:03:36 EST ---
The critical issue with this is that this is a _default_ setting on NVIDIA,
hence a major issue for the common user that is pre-informed.

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